NIP Group Champions Disability Inclusion by Joining the "Moss Flower Convention"
MINISO Unveils Exclusive Black Myth: Wukong Merchandise in Major Chinese Cities
Gravity Game Hub Announces Ragnarok Idle Adventure Plus Pre-Registration Is Now Live!
Legendary PC Online Multi-Player Game Gunbound Returns with Closed Beta for Southeast Asia and Latin America.
Brook Gaming Introduces Wingman FGC 2: Breaking Limits, Redefining Control
Delta Force Reveals Big Plans for 2025 Updates
Snail Games USA Celebrates Strong Early Adoption for ARK: Ultimate Mobile Edition, Surpassing Three Million Downloads in Three Weeks
Infinix and PUBG MOBILE Bridge Talent and Opportunity with Inclusivity Empowering African Youths to Pursue Esports
GIGABYTE Unveils Two Groundbreaking QD-OLED Monitors at CES 2025: Setting New Standards in Speed and Clarity
Snail Games Celebrates Major Expansions for ARK Franchise with Launch of ARK: Ultimate Mobile Edition, ARK: Extinction Ascended, and Bob's Tall T
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GRAVITY GAME HUB REVEALS RAGNAROK IDLE ADVENTURE CLOSED BETA DATE
SINGAPORE, Dec. 18, 2024 /PRNewswire/ -- Gravity Game Hub (GGH) PTE.LTD, a subsidiary of GRAVITY Co., Ltd. (NasdaqGM: GRVY) has announced the start of CBT Registration for its widely anticipated AFK mobile game, Ragnarok Idle Adventure. Ragnarok Idle Adventure is based on the popular MMORPG Ragnarok Online, now reimagined as a relaxing, yet engaging casual idle game. Ragnarok Idle Adventure Closed Beta Ragnarok Idle Adventure is a vertical Idle RPG mobile game featuring an easy-to-play RPG and auto-combat system which provides comfort in the RPG gaming experience. Players can complete the missions or challenging dungeons in a single tap, and to progress the character growth and gathering resources even while you're away. Players from worldwide, except from Thailand, Mainland China, Taiwan Region, Hong Kong SAR, Macao SAR, South Korea, and Japan, will be able to join the Closed Beta Test from December 19, 2024 10.00 GMT+8. To join the Ragnarok Idle Adventure Closed Beta, interested players can visit the CBT Official Page https://roidleadventure.go.link/5Pw1l. Do note that the CBT app is available in Google Play Store and Apple TestFlight. The CBT phase provides an exclusive opportunity for players to provide feedback and shape the final product as the developers work towards perfecting the game's features and functionality. By participating in the CBT, players get a first-hand experience of the game's features and have an opportunity to win abundant limited in-game item rewards prior to the Grand Launching phase. Important: The CBT account, including all characters created, items obtained during the Closed Beta phase, will be RESET (Deleted). Ragnarok Idle Adventure Core Features Seamless Idle Experience Effortless auto-battling lets you claim rewards while you explore, socialize, or simply take a break. Even when you're Offline, your team fights on, securing your progress and leaving you free to focus on what truly matters. Strategic Customization Equip your heroes with powerful cards and enhance their abilities to unlock their full potential. Iconic characters, Timeless Adventures Encounter cherished heroes, explore legendary locales, and engage with classic features such as guilds, cards, and fashionable attire. Fashion & Style Express your unique flair with a plethora of fashion options, from stylish outfits to awe-inspiring accessories, ensuring you stand out in the crowd. And there will be tons of upcoming new features and contents in Ragnarok Idle Adventure which will be released regularly in the future. About Ragnarok Idle Adventure Genre: Idle RPGPlatform: Mobile (Android & IOS)Website: https://roidle.gnjoy.asia Facebook: https://www.facebook.com/ROIdleAdventure Instagram: https://www.instagram.com/roidleadventureglobal About Gravity Game HubEstablished in 2021, Gravity Game Hub (GGH) Pte. Ltd. is a game publisher and developer focusing on online and mobile games. Gravity Game Hub is committed to delivering an interactive gaming experience and creating a dynamic community for all players in South East Asia.
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Snail Games Partners with Loric Games to Bring Echoes of Elysium to Market
CULVER CITY, Calif., Dec. 17, 2024 /PRNewswire/ -- Snail, Inc. (Nasdaq: SNAL) ("Snail Games" or the "Company"), a leading global independent developer and publisher of interactive digital entertainment, Snail Games is proud to announce its partnership with Loric Games, acquiring publishing rights for Echoes of Elysium, an airship survival RPG set in a breathtaking procedural world of mystery and discovery. This strategic collaboration aims to optimize the game and its reach by combining the creative vision of Loric Games with the global publishing power of Snail Games. Echoes of Elysium offers a unique blend of open-world exploration, co-op gameplay, RPG mechanics, and airship building all set in the skies of Elysium. Players will design and customize airships that serve as both transport and home, gather resources, craft tools, and uncover the secrets of a fractured paradise. KEY FEATURES BUILD YOUR AIRSHIPS & MASTER THE SKIES: Custom build multiple airships from Stern Bow! Each built with their own purpose, Airships are more than just transportation, they are your base of operations aiding you in combat, navigation, resource collection, adventure,& more. You and your friends can man different station on the ship as you Survive everything Elysium has to throw at you. ADVENTURE, CRAFT & SURVIVE ELYSIUM: Adventure into the skies, discover floating islands and secrets within the Ethereal rivers. Collect materials to craft tools, weapons, armor and more in order to survive beasts, machines, and gods alike. HEROIC RPG-LIKE PROGRESSION: A heroic journey with growth. Choose from three character Archetypes and unlock new skills, abilities and a robust modification system. UNCOVER AN EPIC NARRATIVE ODYSSEY: The Goddess Lethe guides you through Elysium as you discover a story & world brought to madness by Heron and his machinations. Will you unlock the mystery to defeat Heron? Or will he have your soul? HEROES ARE STRONGER TOGETHER: Not just multiplayer, experience true cooperation and adventure as a crew aboard your airship.1-6 players can band together and master the Elysium skies. Man the cannons while your friends pilot, gather resources, fight, and more. BUILDING ECHOES OF ELYSIUM WITH COMMUNITY: Early Access marks the beginning of a development journey where the players are empowered to help shape the game. From public feedback voting and transparent roadmaps to live dev streams highlights and feature launches, every player is a key contributor to our journey. "At Snail Games, we're always seeking out fresh experiences that push the boundaries of survival rpg gaming. What stood out to us about Echoes of Elysium was the game's vibrant aesthetic and its innovative airship gameplay, offering players the chance to build, fly, and live in the skies. It's a creative and distinctive take on the genre, and we're excited to help bring it to players around the world," said Peter Kang, SVP of Business Development. Snail Games is eager to add Echoes of Elysium to its portfolio and support the title on its path to launch. For Creators interested in covering the game please reach out to creatordirect@noiz.gg Wishlist Echoes of Elysium on SteamEchoes of Elysium Presskit About Snail Games https://snail.com/ Snail Games is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs and mobile devices. About Loric Games https://www.loricgames.com/ Loric Games is dedicated to creating immersive survival experiences for players worldwide. With a relentless focus on innovation and storytelling, the team is committed to pushing the boundaries of the RPG survival genre and setting new standards for the gaming industry. Founded by veterans of Mythic Entertainment, the studio is based in Arlington, Virginia. Forward-Looking Statements This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding the acquisition of publishing rights for Echoes of Elysium, an airship survival RPG set in a breathtaking procedural world of mystery and discovery. You should carefully consider the risks and uncertainties described in the "Risk Factors" section of the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2023, which was filed by the Company with the SEC on April 1, 2024 and other documents filed by the Company from time to time with the SEC, including the Company's Forms 10-Q filed with the SEC. The Company does not undertake or accept any obligation to release publicly any updates or revisions to any forward-looking statements to reflect any change in its expectations or any change in events, conditions, or circumstances on which any such statement is based. Contacts:Investors:investors@snail.com Press:media@snail.com
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What we should see from the awards of 'Black Myth: Wukong': Global Times editorial
BEIJING , Dec. 16, 2024 /PRNewswire/ -- At The Game Awards (TGA) 2024, often referred to as the "Oscars of the gaming industry," Black Myth: Wukong achieved several "breakthroughs" in Chinese gaming history. Nominated for "Best Art Direction," "Best Action Game," "Best Game Direction" and "Game of the Year," the game eventually won the "Best Action Game" and "Players' Voice" awards. This marks the first time a Chinese AAA game has truly made its way onto the world stage, standing at the center of the stage and competing with the best works from around the globe. Black Myth: Wukong has earned the respect and recognition of global gamers in multiple aspects, filling in an important piece of the puzzle for the blank space of Chinese games going global. The fact that Black Myth: Wukong missed out on the "Game of the Year" award has also drawn attention. Many gamers expressed "pity," while some voices mocked the Chinese gaming industry, suggesting that "it's not as great as it's hyped to be." In fact, we need not be upset about such a loss, nor do we need to be presumptuous. Black Myth: Wukong has become a new coordinate point that marks a new depth in China's gaming industry. After this, more ordinary people are developing bolder imaginations and greater confidence in the Chinese gaming industry, while the world is beginning to view Chinese games in a different light. A trend or expectation of "getting better and better" is obviously more valuable than specific awards. In fact, what's really crucial is not how big a step we take or how tough the opponents we beat, but that we persistently work hard to pursue our goals and progress. There are honors and affirmations, as well as setbacks and doubts in this process, but as long as we move forward in the right direction, even the smallest progress will eventually shine. For example, China's high-speed train, which is moving toward reaching the speed of 400 kilometers per hour, has long left those cynicisms far behind. According to the World Intellectual Property Organization's Global Innovation Index 2024, China has 26 of the world's top 100 science and technology innovation clusters, ranking first in the world for the second consecutive year. Last year, China authorized 921,000 patents, a year-on-year increase of 15.3 percent. China is setting new records in a number of areas, and it is clear that much of our confidence today comes from day-to-day efforts. The emergence of "breakthroughs" and "creating history" in China from multiple dimensions is not a coincidence. Recently, The Taklimakan Desert has been completely encircled by a sand-blocking green belt, allowing the "Sea of Death" to wear a "green scarf." This marks a new miracle in China's fight against desertification, made possible by 40 years of unwavering effort. China's victory in the battle against poverty also demonstrates the determination and perseverance of the Chinese people. An increasing number of Chinese stories are being recognized by the world, thereby gaining greater global significance. The outside world is observing the overall landscape of the Chinese nation from various perspectives. Whether in cutting-edge technologies like space exploration, in livelihood areas such as poverty alleviation and desertification control, or in cultural events like the international expansion of games and short dramas, we are expanding the boundaries of development in a comprehensive and multidimensional way. In some fields, we are making gradual progress, while in others, we are experiencing continuous accumulation that leads to qualitative leaps. Some of these developments receive widespread attention, while others remain relatively unknown. These different facets are gradually piecing together a grand picture, which will clearly showcase the complete image of China's development as "better and better." By continuously creating favorable development conditions and continuously adding effective development elements, China's innovation momentum and development vitality will become even more vigorous. With the development of new quality productive forces characterized by artificial intelligence and so on, the combination of "world-class quality and Chinese stories" has become all-encompassing today. People can boldly imagine that in the future, there will be more such Chinese products emerging - technologically, they can become the crystallization of the current forefront of human development; in terms of significance, they can reflect the realities and visions of a community with a shared future for mankind, achieving cross-cultural communication and interaction. In Journey to the West, Monk Xuanzang and his disciples endure 81 trials and tribulations before ultimately achieving their goal. However, the experiences and challenges they face during their journey are even more inspiring than the result of overcoming various difficulties to obtain the "sutras." We move forward step by step in our pursuit of truth and pragmatism. This process gives us confidence, and this confidence also encourages us to continue moving forward. This is a value in Chinese society. "Embarking on the journey to seek knowledge is more important than reaching the spiritual mountain." We believe that it is not only the Chinese gaming industry that is opening new horizons; the development of China in this new era represents an unceasing pursuit of the stars and the sea.
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Snail Games Powers Portfolio Growth with Acquisition of Publishing Rights for Robots at Midnight
CULVER CITY, Calif., Dec. 13, 2024 /PRNewswire/ -- Snail, Inc. (Nasdaq: SNAL) ("Snail Games" or the "Company"), a leading global independent developer and publisher of interactive digital entertainment, Snail Games is thrilled to announce the acquisition of publishing rights for Robots at Midnight, a retro-futuristic action-RPG aiming to captivate players with its dynamic gameplay and immersive storytelling. This strategic move underscores Snail Games' commitment to expanding its portfolio with innovative titles that align with the company's growth trajectory heading into 2025. Set in the decayed yet visually stunning world of Yob, Robots at Midnight introduces players to Zoe, a scrappy hero wielding a powerful gauntlet known as The MITT. With a blend of dynamic combat, strategic exploration, and a richly layered narrative, Robots at Midnight invites players to uncover Yob's secrets and shape Zoe's path to a brighter future. Key Features include: Combat with Fluid Movement: Utilize The MITT to boost, punch, and execute dynamic attacks with flair. Master strategic combat and energetic traversal to outmaneuver enemies. Flexible Challenge Levels: Choose between Hero mode for a more accessible journey or Master mode for a high-stakes challenge designed to test your reflexes and strategy. Rich Exploration and Lore: Discover Yob's secrets and hidden lore as you unravel Zoe's story in a beautifully crafted retro-futuristic world. Stylish Combat: Engage in fast-paced, visceral combat with an arsenal of attacks powered by The MITT. Dynamic Exploration: Traverse Yob's intricate environments filled with hidden paths, secrets, and lore to uncover. Adaptable Difficulty: Play your way with adjustable challenge modes tailored for both newcomers and hardcore players. Retro-Futuristic World: Immerse yourself in a visually stunning, dystopian setting that blends elegance and decay. The excitement around Robots at Midnight has been steadily growing, thanks to its recent presence at major industry events. Last month, the game teased its latest trailer at the Golden Joystick Awards before being featured in the PC Gaming Show: Most Wanted, where it was highlighted as one of the most anticipated upcoming titles. Players can currently experience the game firsthand during Xbox's Demo Fest until December 31st, further fueling anticipation ahead of Robots at Midnight's full release currently set for mid- 2025. Snail Games is confident that Robots at Midnight will be a standout addition to its portfolio, thanks to the impressive work already done by the development team Finish Line Games. Snail is excited to support the title as it continues the path to launch, helping to amplify Robots at Midnight's reach and ensure it resonates with players at a global scale. For more information please visit https://snail.com/ For creators interested in collaboration please reach out to creatordirect@noiz.gg About Snail Games Snail is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs and mobile devices. About Finish Line Games Finish Line Games is an independent video game studio based out of Toronto, Ontario, Canada, Earth. Founded in 2013 by a team of veteran game developers, we love to craft unique and compelling games that make players excited to pick up the controller and immerse themselves in the worlds we create. Forward-Looking Statements This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding the acquisition of publishing rights for Robots at Midnight, a retro-futuristic action-RPG aiming to captivate players with its dynamic gameplay and immersive storytelling, and the Company's belief that the acquisition of this title will be a standout addition to its portfolio You should carefully consider the risks and uncertainties described in the "Risk Factors" section of the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2023, which was filed by the Company with the SEC on April 1, 2024 and other documents filed by the Company from time to time with the SEC, including the Company's Forms 10-Q filed with the SEC. The Company does not undertake or accept any obligation to release publicly any updates or revisions to any forward-looking statements to reflect any change in its expectations or any change in events, conditions, or circumstances on which any such statement is based. Contacts: Investors:investors@snail.com Press:media@snail.com
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Snail Games Showcases Development Progress on AAA Space Survival Title For The Stars
First Dev Diary Introduces Innovative Mechanics and Visionary Features CULVER CITY, Calif., Dec. 11, 2024 /PRNewswire/ -- Snail, Inc. (Nasdaq: SNAL) ("Snail Games" or the "Company"), a leading global independent developer and publisher of interactive digital entertainment, unveils the first Developer Diary for its ambitious new AAA space survival title, For The Stars. The title was first announced this summer and is set to launch on PC, PlayStation 5, and Xbox Series X|S. The Dev Diary offers an exclusive look at pre-alpha gameplay,and introduces unique game mechanics, including the ability to terraform or destroy entire planets, procedurally-generated biomes, and a persistent multiplayer universe where player choices leave a lasting impact. WATCH FOR THE STARS | DEV DIARY 001 HERE Key Dev Diary Highlights Emergent Storytelling: Lead Designers Matt Kohl and Calix Reneau share how For The Stars allows players to create their own narratives through exploration, discovery, and interaction with alien ecosystems. Every choice players make—whether forging alliances or terraforming entire planets—affects their story and the galaxy itself. Unforgettable Worlds: Art Director Andrew Swihart discusses the game's striking visuals, from towering alien architecture to biomes teeming with life. Each procedurally-generated planet is designed to evoke a sense of wonder and danger, ensuring media and players alike will marvel at the variety. Terraforming on a Cosmic Scale: Lead Designer Matt Kohl reveals one of the most ambitious mechanics: the ability to transform—or obliterate—entire planets. This feature empowers players to mold alien worlds to suit their needs or conquer hostile biomes. Evocative Alien Design: From exotic creatures to ancient ruins, every detail is designed to immerse players in a universe teeming with mystery. Developers share how the team drew inspiration from classic sci-fi while creating something fresh and unforgettable. For The Stars development journey represents a significant step forward in Snail Games' growth strategy, emphasizing its ability to not only publish but develop large-scale, high-impact projects. By combining visionary design with cutting-edge technology, Snail Games aims to transform and expand on the open-world survival genre with For The Stars, an ambitious open-universe survival experience. For creators interested in opportunities to cover the game before release please contact forthestars@noiz.gg Join For The Star's Discord Wishlist Now On Steam About Snail Games USA Snail Games USA is a leading global developer and publisher of digital entertainment. Since 2009, the company has consistently pushed the boundaries of innovation, delivering exceptional gaming experiences. Its diverse portfolio and commitment to quality have established Snail Games as a trusted partner and pioneer in the entertainment industry. Forward-Looking Statements This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding "For The Stars" reinforcing the company's commitment to the survival genre while diversifying its offerings through technological innovation within the genre, "For The Stars" attracting a broad audience, including both fans of Snail's past signature titles and new players, Snail Games being positioned to strengthen its presence in the gaming industry, aiming to turn For The Stars into one of the biggest titles within the company's portfolio, enabling the company to stay ahead of trends and meet the rising demands of gamers, 'For The Stars' enhancing the company's market presence and driving sustainable growth by offering players an experience that is consistent with the Snail brand yet transformative combining strategic depth with the thrill of exploration and Snail Games USA continuing to build on its legacy of innovation, with For The Stars becoming a flagship title that underscores the company's vision of delivering cutting-edge gaming experiences to a global audience. Actual results may differ materially from those indicated by such forward-looking statements as a result of various important factors, including the ability of Snail Games to attract a broad audience, drive growth, become one of the biggest titles within the company's portfolio and strengthen the company's presence in the gaming industry .Further information on risks, uncertainties and other factors that could affect Snail's financial results are included in its filings with the Securities and Exchange Commission (the "SEC") from time to time, including its annual reports on Form 10-K and quarterly reports on Form 10-Q filed, or to be filed, with the SEC. You should not rely on these forward-looking statements, as actual outcomes and results may differ materially from those expressed or implied in the forward-looking statements as a result of such risks and uncertainties. All forward-looking statements in this press release are based on management's beliefs and assumptions and on information currently available to Snail, and Snail does not assume any obligation to update the forward-looking statements provided to reflect events that occur or circumstances that exist after the date on which they were made. Investors:investors@snail.com Press:media@snail.com
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INTENSE to Release Thrilling Game Trailer for "Connected Carry" Co-op Horror Adventure "UNDERWARD"
TOKYO, Dec. 10, 2024 /PRNewswire/ -- INTENSE Co., Ltd. released the official game trailer for "UNDERWARD," a 1-4 player cooperative horror exploration game set in a procedurally generated underground hospital. Players must work together to retrieve "TEST-SUBJECT" while navigating the tension-filled corridors of this eerie labyrinth. Image:https://cdn.kyodonewsprwire.jp/prwfile/release/M108487/202412041111/_prw_PI1fl_7A3hv837.jpg Originally slated for release in late 2024, the launch of UNDERWARD has been rescheduled to early 2025 to ensure the highest possible quality. The anticipated price is $7.99. Watch the game trailerEnglish:https://videos.kyodonewsprwire.jp/prwfile/release/M108487/202412041111/_prw_PM2fl_C1HzCISU.mp4 Chinese:https://videos.kyodonewsprwire.jp/prwfile/release/M108487/202412041111/_prw_PM3fl_F84g7W1T.mp4 Game's Unique FeatureThe highlight of UNDERWARD is the "Connected Carry System," allowing players to synchronize their efforts and transport heavy capsules at breakneck speed -- if they can coordinate properly. Failing to align one's movements may result in finding oneself in a terrifying predicament. Scene from the game (GIF)1:https://cdn.kyodonewsprwire.jp/prwfile/release/M108487/202412041111/_prw_PI2fl_Yj14ZQ9v.gif Scene from the game (GIF)2:https://cdn.kyodonewsprwire.jp/prwfile/release/M108487/202412041111/_prw_PI3fl_CjL0xO9P.gif Designed with teamwork in mind, the game promises panic-filled fun, making it the perfect choice for those who enjoy chaotic co-op horror experiences. Learn More on SteamFor additional details, visit the Steam store page. Those interested in this chilling adventure are encouraged to add it to their wishlist. Steam Store Page:https://store.steampowered.com/app/3025290/UNDERWARD/ Scene from the game (GIF)3:https://cdn.kyodonewsprwire.jp/prwfile/release/M108487/202412041111/_prw_PI4fl_3KTKKEGP.gif SpecificationsTitle: UNDERWARDGenre: Co-op Exploration Horror GameNumber of Players: 1 to 4Developer: INTENSE Co., Ltd.Release Date: Early 2025Price: 7.99 USD About INTENSEOfficial website: https://intense.jpOfficial X: https://x.com/Intense_game
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NYXI Unveils the NYXI Flexi Game Controller: A New Era of Customizable Button Layouts
HONG KONG, Dec. 7, 2024 /PRNewswire/ -- Today, NYXI officially announces the global launch of the NYXI Flexi Wireless Game Controller, designed to deliver a seamless and customizable gaming experience across multiple platforms. The NYXI Flexi stands as a strong competitor to other modular design controllers on the market, offering exceptional versatility, precision, and durability. Game Your Way with NYXI Flexi Unleash Your Potential with Customizable Controls and Unmatched Performance! Customizable Gamepad Layouts Switching between different gamepad layouts can be frustrating for multi-platform gamers. NYXI Flexi Wireless Game Controller solves this challenge with its innovative swappable components. Gamers can easily adapt the controller to their preferred style with features like swappable ABXY keycaps, interchangeable D-pad & left joystick. Whether you favor an Xbox layout, Switch button configuration, or Playstation controller joystick placement, the Flexi offers seamless customization for an unparalleled gaming experience. Exceptional Durability and Precise Control In addition to its customizable, swappable button layouts, the NYXI Flexi retains NYXI's signature Hall Effect Technology. Hall Effect Analog Triggers with a sensing distance of <0.1mm for precision control and Hall Effect Joysticks with anti-drift technology and zero delay. This combination of flexibility and performance sets the NYXI Flexi apart, offering gamers a unique and exceptional experience during gameplay across multiple platforms. Key Features of NYXI Flexi Game Controller Compatibility: PC, Switch, iOS, Android and More Hall Effect Analog Triggers with a sensing distance of <0.1mm for precision control. Hall Effect Joysticks with anti-drift technology and zero delay. Cool Breathing RGB Lighting, with one-click adjustments for different gaming scenarios. Four Mappable Back Buttons for customizable controls. Vibration Feedback for an immersive gaming experience. Adjustable Turbo Function for automatic repeated actions. 6-Axis Gyroscope Motion Sensing specifically for Nintendo Switch. Game Your Way with NYXI Flexi "Game Your Way with NYXI Flexi" is more than just a slogan — it's the driving philosophy behind the latest innovation. Following the release of the NYXI Master P1 Wireless PC Controller, the NYXI community pointed out that the Xbox button layout was less ideal for Switch gamers. Responding to this, the NYXI Flexi has been introduced, allowing gamers to seamlessly switch between PC and Switch while enjoying games on different platforms. About NYXI NYXI remains dedicated to delivering high-quality, cost-effective products shaped by real user feedback. NYXI are someones who love to innovate, are always on the move, and are crazy about games! For more information about the NYXI Flexi Wireless Game Controller, please visit https://nyxigame.com/products/wireless-game-controller-nyxi-flexi Checkout NYXI Christmas Event for Limited Packaging & Holiday Gifts!Link: https://nyxigame.com/pages/nyxi-christmas-event
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Delta Force New First-Person Shooter from the Team Behind Call of Duty: Mobile Now Available
Free to Play PC Multiplayer Campaign Now Available on Steam; iOS, Android and Google Play Games on PC Launches Jan. 20; Black Hawk Down Campaign Follows Shortly After LOS ANGELES, Dec. 5, 2024 /PRNewswire/ -- Mission launch! Team Jade today released their highly-anticipated multiplayer Open Beta for first-person tactical shooter Delta Force. Following a successful Steam Next Fest reception, where Delta Force was the 4th most wishlisted title and topped all three Steam Next Fest charts, Team Jade is excited to bring more expanded content such as new weapons and Operators, unique maps, engaging missions and more to the multiplayer campaign. &amp;amp;amp;nbsp; Watch the Black Hawk Down Teaser Now "The entire team at Team Jade is proud to release our vision for Delta Force upon the world," said Shadow Guo, Game Director of Delta Force. "We're truly excited to jump in with gamers across the globe in this exciting new shooter, who we hope will have as much fun playing the game as we had making it." Available at launch with Season Genesis, Delta Force will feature a diverse roster of multiplayer modes, a deep and customizable weapons arsenal, top notch graphics and more. An action-packed single-player/co-op campaign will be arriving in January of 2025. Furthermore, Delta Force will be available on the App Store, Google Play Store, and Google Play Games on PC January 20, 2025 with pre-registration begins today. Get Delta Force Now The PC Open Beta includes both multiplayer modes, including: Warfare: A 32v32 player game mode where teams battle across massive maps of authentic terrain, utilizing a range of authentic and satisfying weapons and equipment, as well as military vehicles such as tanks and aircraft, to take on the enemy across the large objective-laden battlefields. Operations: Form a squad of three to take on rival teams and marauding AI-controlled mercenaries. Random events across huge mission-based maps will keep players on their toes, as they work together through PvE-focused missions full of valuable loot. For more information about Delta Force visit our official website and YouTube channel, with additional updates found on X, Facebook, Instagram, and TikTok. About Delta Force Delta Force is the upcoming free-to-play tactical shooter that is the next installment of the beloved Delta Force series, which will feature large-scale multiplayer modes, as well as an action-packed single-player/co-op campaign, a deep weapons arsenal for customization, and more. Delta Force PC Open Beta launches on December 5th and players can join the fray by getting the game for free via its website, Steam and Epic Games Store pages. Players can now also pre-register on the App Store, Google Play Store, and Google Play Games on PC for the January 20, 2025 launch. About Team Jade Team Jade is a notable branch of TiMi Studio Group renowned for Call of Duty: Mobile and Assault Fire, the latter being the most popular Chinese shooter game on PC for the past decade. With a roster of hundreds of industry veterans, the team has garnered multiple prestigious accolades, including BAFTA and TGA awards.
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Snail Games Strengthens Indie Portfolio with Zombie Rollerz: The Last Ship, Just in Time For Steam Bullet Heaven Fest
CULVER CITY, Calif., Dec. 4, 2024 /PRNewswire/ -- Snail, Inc. (Nasdaq: SNAL) ("Snail Games" or the "Company"), a leading global independent developer and publisher of interactive digital entertainment, is excited to announce the acquisition of publishing rights for Zombie Rollerz: The Last Ship, through its indie publishing branch Wandering Wizard. In Zombie Rollerz: The Last Ship players command a customizable ship, manage a skilled crew, and defend against escalating waves of zombies while exploring and upgrading their vessel. Key features include: Zombie Horde Battles: Engage in escalating waves of diverse and challenging zombie types. Customizable Turrets: Build and upgrade defenses with unique effects to create powerful combinations. Ship Management: Upgrade your vessel with new parts and assign specialized crew members to optimize performance. Replayability: Each run offers new challenges, surprises, and strategic opportunities. Developed by Zing Games Inc. the Zombie Rollerz franchise, which has already surpassed 10 million downloads globally, continues to expand with this upcoming game, bringing a fresh blend of roguelike, tower defense gameplay to players. Zombie Rollerz: The Last Ship, has already seen early signs of potential success with accolades such as Gold Winner, NYX Game Awards Best Design 2023, Best in Play, GDC 2023, Selected Indie 80 at Tokyo Game Show 2023, and Finalist, Excellence in Game Design at IndiePlay 2023. Zombie Rollerz: The Last Ship continues its path to launch in Early Access in 2025, by participating in this year's Steam Bullet Heaven Fest. The acquisition of publishing rights for this title reinforces Snail Games' commitment to expanding its indie portfolio and providing a platform for developers within the indie gaming realm. To stay up to date with the development of Zombie Rollerz: The Last Ship wishlist now on Steam! Zombie Rollerz: The Last Ship Press Kit For creators interested in collaboration please reach out to creatordirect@noiz.gg About Snail, Inc. https://snail.com/ Snail is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs and mobile devices. About Wandering Wizard www.wanderingwizard.comWandering Wizard is passionately committed to championing indie game developers. We provide a platform for fresh voices, revolutionary ideas, and daring experiments within the indie gaming realm. Embracing the inherent risks of indie game development, we partner with creators worldwide to enrich the global gaming community with inclusive, inspiring, and innovative gaming experiences. Zing Games https://www.zinggames.net/ Zing Games is an award-winning independent game developer based in Chicago. It was established by industry veterans to create original games on multi-platforms. The team has developed and published several successful games, such as the Mr. Runner series and Zombie Rollerz series, which achieved over 10 million downloads worldwide. Forward-Looking Statements This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding the acquisition of publishing rights for Zombie Rollerz: The Last Ship, and the belief that this title reinforces Snail Games' commitment to expanding its indie portfolio and providing a platform for developers within the indie gaming realm. You should carefully consider the risks and uncertainties described in the "Risk Factors" section of the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2023, which was filed by the Company with the SEC on April 1, 2024 and other documents filed by the Company from time to time with the SEC, including the Company's Forms 10-Q filed with the SEC. The Company does not undertake or accept any obligation to release publicly any updates or revisions to any forward-looking statements to reflect any change in its expectations or any change in events, conditions, or circumstances on which any such statement is based. Investors:investors@snail.com Press:media@snail.com
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Delta Force | Official Global Open Beta Anthem Teaser
LOS ANGELES, Dec. 3, 2024 /PRNewswire/ -- Team Jade, a renowned branch of TiMi Studio Group, is delighted to present the Official Global Open Beta Anthem Teaser for Delta Force. This teaser introduces "Fight", a new track from the acclaimed composer duo 2WEI (Warriors, Still Here, Survivor), alongside a preview of the much-anticipated Warfare mode. &amp;amp;amp;nbsp; Warfare is a groundbreaking mode in Delta Force that delivers massive-scale PvP battles, immersing players in war simulations with expansive maps and an array of vehicles across land, air, and sea. The roster of maps will continue to grow, offering players an ever-evolving battlefield experience. The Delta Force PC Open Beta launches December 5 and will be available for free on PC, Steam and Epic Games Store. The full anthem, "Fight", will debut on the same day. About Delta Force Delta Force is the upcoming free-to-play tactical shooter that is the next installment of the beloved Delta Force series, which will feature large-scale multiplayer modes, as well as an action-packed single-player/co-op campaign, a deep weapons arsenal for customization, and more. Delta Force PC Open Beta launches on December 5th and players can join the fray by getting the game for free via its website, Steam and Epic Games Store pages. About Team Jade Team Jade is a notable branch of TiMi Studio Group renowned for Call of Duty: Mobile and Assault Fire, the latter being the most popular Chinese shooter game on PC for the past decade. With a roster of hundreds of industry veterans, the team has garnered multiple prestigious accolades, including BAFTA and TGA awards.
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Gravity Announces Global Release of Tokyo Psychodemic
Available now on PlayStation®4, PlayStation®5, and Nintendo Switch™, with updated language support on Steam®. Digital versions are available for immediate download and play through the PlayStation Store and Nintendo eShop. SEOUL, South Korea, Nov. 28, 2024 /PRNewswire/ -- Gravity, a global leader in gaming, officially launched Tokyo Psychodemic on November 28 in global markets, excluding Japan. Gravity Announces Global Release of Tokyo Psychodemic Tokyo Psychodemic delivers a 2D cinematic forensic investigation experience, immersing players in a post-pandemic world confronting supernatural phenomena. The game involves investigating unsolved cases using forensic expertise and teamwork, with multiple endings determined by the chosen methods for solving cases. Gameplay consists of two main segments: scenario exploration and evidence collection. Scenario exploration provides detailed case narratives and psychological depth for characters, brought to life through live 2D animations and dynamic still images. Evidence collection focuses on analyzing crime scene data - including photos, videos, audio recordings, and text files - to uncover clues. Collaborative discoveries advance the story, creating an engaging investigative dynamic. Live-action CCTV footage and an interactive evidence board enhance immersion, delivering a realistic investigative experience. Gravity launched Tokyo Psychodemic for PlayStation®4, PlayStation®5, and Nintendo Switch™ in global markets excluding Japan. Digital versions are available for immediate purchase and play through the PlayStation Store and Nintendo eShop. Language options include Korean, English, Japanese, Simplified Chinese, and Traditional Chinese. Updated language support is available on Steam®. The Japanese-only version of Tokyo Psychodemic was initially released in May on PlayStation®4, PlayStation®5, and Nintendo Switch™ exclusively for Japan. Yoo Joon, Head of Gravity's Console Publishing Business Team, stated, "Tokyo Psychodemic combines 2D graphics with live-action visuals and multidimensional characters, offering an engaging mystery drama experience. The game delivers the core thrill of deduction-based gameplay alongside cinematic storytelling, to bring fascination to fans of mystery and adventure." Detailed information about playing Tokyo Psychodemic on Steam®, PlayStation®4, PlayStation®5, and Nintendo Switch™ is available on the official pages for each platform. [Gravity Official Website] http://www.gravity.co.kr [Gravity PC & Console Information Page] https://www.startwithgravity.net/ [Tokyo Psychodemic Official Website] https://tokyo-psychodemic.com/?lang=en[Tokyo Psychodemic Official Steam Page] https://store.steampowered.com/app/2397140/____XFILE/[Tokyo Psychodemic Official PlayStation Store Page] https://store.playstation.com/en-us/concept/10008939[Tokyo Psychodemic Official Nintendo Switch Page] https://www.nintendo.com/us/store/products/tokyo-psychodemic-switch/ ContactsGravity Co., Ltd.Alex Won, Gravity 2Business Unitalexw@gravity.co.kr
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Gameloft for brands unveils COMBO! Core, a dedicated proposition for consumer brands to reach Gen Z and Millennials through non-intrusive in-game adve
PARIS, Nov. 21, 2024 /PRNewswire/ -- Gameloft for brands, a leader in creating gamified advertising experiences for brands, today unveiled COMBO! Core, an expansion of COMBO! The Gaming Media Network that enables brands to effectively engage with core gamers. Gen Z, individuals born in the first decade of the 21[st] century, have represented one of the biggest marketing challenge in the past years. They grew up in a digital world where the variety of content and forms of entertainment truly fragmented the media ecosystems, making this generation very hard to reach. But reaching them is just the tip of the iceberg: they also grew less attentive – their attention spans 30% shorter than the general population – and more conscious, expecting brands to meet their values in areas such as sustainability, social responsibility and ethics. With COMBO! Core, Gameloft for brands hopes to help brands solve this complex equation by leveraging gaming as an authentic space to engage with Gen Z consumers. With over 82% of them regularly gaming for more than 7 hours a week, video games have indeed become an essential part of their daily lives. In terms of execution, COMBO! Core will encompass non-intrusive solutions for advertisers, powered by IAS viewability and attention measurement, from IAB formats to native product placements, from eSport sponsorships within AA & AAA PC, Console and mobile games to standalone bespoke creations. "After COMBO! Kids and COMBO! Pop, this new value proposition makes us the most comprehensive gaming partner for brands and agencies. Our product offering now truly reflects the diversity of gamers and enables brands to better understand and identify the immense opportunities available to them in this space" says Hugues Ossart, Senior Marketing Director at Gameloft for brands. "As an avid gamer myself, I'm even more convinced that our dual expertise as both a developer and media publisher is key to delivering relevant and high-performing solutions for brands looking to build meaningful relationships with gamers at their passion point" Under the umbrella of COMBO! and its three distinctive value propositions (Kids, Pop and Core), Gameloft reinforces its powerhouse position as a one-stop-shop for brands looking to finally leverage gaming as a space to engage with their consumers. Download COMBO! Core Press Kit here & last report here Know more about Gameloft for brands CONTACT: Daniel Perez Daniel.Perez@gameloft.com
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Gravity Announces Global Launch of Idle Mobile RPG "Poring Rush"
- Various types of Porings emerge at different levels. Enjoy the Fun of Creating Custom Poring Combinations to Enhance Combat - "Poring Rush" is available for download and play in global markets, excluding Korea, Japan, China, Vietnam, Netherlands, Belgium, Russia, Iran, and Cuba. SEOUL, South Korea, Nov. 21, 2024 /PRNewswire/ -- Gravity, a global gaming company, officially launched the idle mobile RPG "Poring Rush" on November 21 across global markets. Gravity Announces Global Launch of Idle Mobile RPG "Poring Rush" The mobile RPG can be accessed in multiple regions through the Google Play Store and Apple App Store, except in Korea, Japan, China, Vietnam, Netherlands, Belgium, Russia, Iran, and Cuba. The game supports ten languages, including Korean, English, Simplified and Traditional Chinese, Thai, Indonesian, and Portuguese. As the title suggests, "Poring Rush" is an adventure game featuring a variety of Porings. Players can create their own cute Poring combinations to enhance attributes like HP, attack, and defense, which can then be used in battle. Higher-tier Porings become more accessible as summoning levels increase, while frequent summons improve the chances of obtaining Porings with powerful skills. Character customization, inspired by the signature charm of Ragnarok IP characters, includes various costumes and mounts for personalization. As summoning levels increase, the probability of summoning higher-tier Porings grows, and the more summons performed, the greater the chance to obtain Porings with powerful skills. The official launch version introduces engaging content such as research labs, ruins, farms, altars, and the Magic Castle. In the ruins, players can explore stages with mounts to collect valuable resources. In the farm, they can grow and harvest different crops, earning rewards based on their level. Shrines grant skill effects like increased attack damage based on progression, while the Magic Castle offers a match-3 mini-puzzle game to earn essential resources. To celebrate the official launch, a variety of exciting in-game events will take place. The ongoing 7-day mission event provides special item rewards for completing daily tasks, with a cute cat mount awarded for finishing all missions. Additional rewards are available during the first launch week, based on the number of skill books used, with exclusive bonuses granted upon completing all missions. Time-limited rewards are also distributed through push notifications during this period. Additionally, the official "Poring Rush" Discord community hosts events such as a sign-up celebration, friend invitation contests, and a creator contest, offering generous rewards for participants. Kenneth Noh, Head of Gravity's Global Mobile Business Team, commented, "Poring Rush embraces the cute and familiar charm of Porings, iconic characters from Ragnarok Monsters." "This game will appeal not only to Ragnarok fans but to anyone who enjoys unique and fun combat with Porings," he added. "To celebrate the global launch, in-game and community events are being held with plenty of exciting rewards, and we invite everyone to join in!" For more details on the global launch of Poring Rush, visit the official website at https://poringrush.gnjoy.com. [Gravity official website] http://www.gravity.co.kr[Poring Rush website] https://poringrush.gnjoy.com[Poring Rush Facebook webpage] https://www.facebook.com/PoringRush/[Poring Rush Discord community] https://discord.gg/JPMBGvxK3c ContactsGravity Co., Ltd.Kwon Kuk Moon, Gravity Global Mobile Business Unitmoon@gravity.co.kr
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Eggtart "METAL SUITS", participate in The MIX Fall Showcase 2024
"METAL SUITS" has been selected as one of the Recommended Games by The MIX and is set to participate in the showcase starting on November 21st The MIX (Media Indie Exchange) is a communication platform for indie developers, showcasing high-quality indie games chosen through a selective evaluation process. The event provides an invaluable opportunity for indie games to gain significant attention from renowned journalists and influential industry figures. SEOUL, South Korea, Nov. 21, 2024 /PRNewswire/ -- The Korean Indie Company, Eggtart will showcase "METAL SUITS: Counter-Attack" (referred to as "METAL SUITS") at "The MIX Fall Showcase 2024" in North America. Eggtart “METAL SUITS”, participate in The MIX Fall Showcase 2024 The MIX (Media Indie Exchange) is a global event created by and for indie developers and enthusiasts, showcasing a carefully curated selection of indie games from hundreds of worldwide submissions. METAL SUITS has been chosen as a featured game that will participate in the event. (November 21st, 9 a.m. PST). METAL SUITS is a 2D pixel-art side-scrolling action game that blends retro-style pixel art with dynamic futuristic effects. The game has received acclaim at major global gaming events such as Gamescom, Tokyo Game Show, BitSummit, Busan Indie Connect Festival (BIC), G-Star, and the Future Games Show. It was also a featured game in this year's June Steam Next Fest. Notably, after winning the New Platform Award at the BIG (Banggu-seok Indie Game Show) in 2023, METAL SUITS went on to receive the Honorable Mention at GYAAR Studio Indie Game Contest 2024 hosted by Bandai Namco, the Best Game award at IndieCraft 2024, and 1st place at the 19th Gyeonggi Game Audition 2024, a global recognition of the game's strong gameplay. Eggtart CEO Jinman Park expressed, "As we approach the game's global release in early 2025, we are thrilled to be selected for the MIX showcase in North America, our key market. I look forward to the enthralling gameplay of METAL SUITS being well-received by the North American players, hopefully, leading to great results." More information about METAL SUITS is available on the official website (Link). The game is scheduled for release in early 2025 on Steam, Xbox, PlayStation, and Nintendo Switch.
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DouYu International Holdings Limited Reports Third Quarter 2024 Unaudited Financial Results
WUHAN, China, Nov. 20, 2024 /PRNewswire/ -- DouYu International Holdings Limited ("DouYu" or the "Company") (Nasdaq: DOYU), a leading game-centric live streaming platform in China and a pioneer in the eSports value chain, today announced its unaudited financial results for the third quarter ended September 30, 2024. Third Quarter 2024 Financial and Operational Highlights Total net revenues in the third quarter of 2024 were RMB1,063.1 million (US$151.5 million), compared with RMB1,359.2 million in the same period of 2023. Gross profit in the third quarter of 2024 was RMB60.8 million (US$8.7 million), compared with RMB192.4 million in the same period of 2023. Net income in the third quarter of 2024 was RMB3.4 million (US$0.5 million), compared with RMB76.4 million in the same period of 2023. Adjusted net loss[1] in the third quarter of 2024 was RMB39.8 million (US$5.7 million), compared with adjusted net income of RMB71.9 million in the same period of 2023. Average mobile MAUs[2] in the third quarter of 2024 were 42.1 million, compared with 51.7 million in the same period of 2023. The number of quarterly average paying users[3] in the third quarter of 2024 was 3.4 million, compared with 3.9 million in the same period of 2023. The interim management committee of DouYu commented, "In the third quarter of 2024, we adapted our operational strategies to flexibly respond to dynamic external environments while further executing our long-term development strategy of creating a vibrant, diverse, game-centric content ecosystem. Our goal was to improve operational efficiency by strengthening our core advantages to enhance commercialization capabilities and further optimizing our operations to maximize ROI. At the same time, we continued investing in streamer resources and new ventures. This allowed us to consistently offer our users a rich selection of premium content and a broad spectrum of gaming services through innovative content creation and product upgrades. As we navigate the evolving macro environment and industry shifts, we continue to face challenges and our top priority is to secure our business foundation for Douyu's sustainable growth. We are balancing development across traditional business and new initiatives, strategically allocating resources to strengthen our community ecosystem and drive long-term growth." Mr. Hao Cao, Vice President of DouYu, commented, "During the third quarter of 2024, we made solid progress in diversifying our revenue streams. During the quarter, revenue from innovative business, advertising and others increased to RMB311 million, accounting for 29.3% of our total revenue, a significant improvement from 15.3% in the same period of 2023. We are keenly aware of the impact of the decline in livestreaming revenues alongside a relatively fixed cost base, which may place short-term pressures on our profitability. In response, we have been taking proactive steps to maintain financial resilience. These include adapting our operational strategies, accelerating revenue diversification, and identifying and executing cost optimization measures. As always, we prioritize the Company's long-term, healthy growth and delivering enduring value to our shareholders." Third Quarter 2024 Financial Results Total net revenues in the third quarter of 2024 decreased by 21.8% to RMB1,063.1 million (US$151.5 million), compared with RMB1,359.2 million in the same period of 2023. Livestreaming revenues in the third quarter of 2024 decreased by 34.7% to RMB752.1 million (US$107.2 million) from RMB1,151.0 million in the same period of 2023. The decrease was primarily due to the decline in both the number of total paying users and average revenue per paying user, impacted by the prolonged soft macroeconomic environment. In response, we offered lower-priced products and reduced paying user-acquisition promotions. Innovative business, advertising and other revenues (formerly known as advertising and other revenues) in the third quarter of 2024 increased by 49.4% to RMB311.0 million (US$44.3 million) from RMB208.2 million in the same period of 2023. The increase was primarily driven by an increase in revenues generated by our innovative business, such as voice-based social networking service and game membership service. Cost of revenues in the third quarter of 2024 decreased by 14.1% to RMB1,002.3 million (US$142.8 million) from RMB1,166.8 million in the same period of 2023. Revenue-sharing fees and content costs in the third quarter of 2024 decreased by 6.2% to RMB869.6 million (US$123.9 million) from RMB927.4 million in the same period of 2023. The decrease was primarily due to a decrease in revenue-sharing fees aligned with decreased livestreaming revenues, as well as a decline in content costs from improved controls in streamer payments. Such decrease was partially offset by an increase in costs related to innovative business. Bandwidth costs in the third quarter of 2024 decreased by 32.0% to RMB72.2 million (US$10.3 million) from RMB106.1 million in the same period of 2023. The decline was primarily due to a year-over-year decrease in peak bandwidth usage. Gross profit in the third quarter of 2024 was RMB60.8 million (US$8.7 million), compared with RMB192.4 million in the same period of 2023. The decline in gross profit was primarily due to the decrease in livestreaming revenues outpacing the decline in the cost of revenues. Gross margin in the third quarter of 2024 was 5.7%, compared with 14.2% in the same period of 2023. Sales and marketing expenses in the third quarter of 2024 decreased by 11.9% to RMB79.3 million (US$11.3 million) from RMB90.0 million in the same period of 2023. The decrease was mainly attributable to a decrease in staff-related expenses. Research and development expenses in the third quarter of 2024 decreased by 42.0% to RMB43.2 million (US$6.2 million) from RMB74.5 million in the same period of 2023. The decrease was primarily due to a decrease in staff-related expenses. General and administrative expenses in the third quarter of 2024 decreased by 18.7% to RMB41.5 million (US$5.9 million) from RMB51.0 million in the same period of 2023. The decrease was primarily due to decreased staff-related expenses in line with our employee streamlining initiatives. Other operating income, net in the third quarter of 2024, was RMB9.0 million (US$1.3 million), compared with other operating income of RMB14.3 million in the same period of 2023. Loss from operations in the third quarter of 2024 was RMB94.2 million (US$13.4 million), compared with RMB8.8 million in the same period of 2023. Net income in the third quarter of 2024 was RMB3.4 million (US$0.5 million), compared with RMB76.4 million in the same period of 2023. Adjusted net loss, which excludes net loss excluding share of loss (income) in equity method investments, gain on disposal of investment, and impairment losses and fair value adjustments on investments, was RMB39.8 million (US$5.7 million) in the third quarter of 2024, compared with adjusted net income of RMB71.9 million in the same period of 2023. Basic and diluted net income per ADS[4] in the third quarter of 2024 were both RMB0.11 (US$0.02). Adjusted basic and diluted net loss per ADS in the third quarter of 2024 were both RMB1.32 (US$0.19). Cash and cash equivalents, restricted cash and bank depositsAs of September 30, 2024, the Company had cash and cash equivalents, restricted cash, restricted cash in other non-current assets, and short-term and long-term bank deposits of RMB4,383.6 million (US$624.7 million), compared with RMB6,855.5 million as of December 31, 2023. The decrease was primarily due to our special cash dividend distribution of US$300 million and the US$20 million allocated to the share repurchase program. Updates of Share Repurchase ProgramOn December 28, 2023, the Company announced that its board of directors had authorized a share repurchase program under which the Company may repurchase up to US$20 million of its ordinary shares in the form of ADSs during a period of up to 12 months commencing on January 1, 2024. As of September 30, 2024, the Company had repurchased an aggregate of US$20.0 million of its ADSs in the open market under this program. Conference Call Information The Company will hold a conference call on November 20, 2024, at 6:00 a.m. Eastern Time (or 7:00 p.m. Beijing Time on the same day) to discuss the financial results. Listeners may access the call by dialing the following numbers: International: +1-412-317-6061 United States Toll Free: +1-888-317-6003 Mainland China Toll Free: 4001-206115 Hong Kong Toll Free: 800-963976 Singapore Toll Free: 800-120-5863 Conference ID: 9050535 The replay will be accessible through November 27, 2024, by dialing the following numbers: International: +1-412-317-0088 United States Toll Free: +1-877-344-7529 Conference ID: 3207979 A live and archived webcast of the conference call will also be available on the Company's investor relations website at http://ir.douyu.com. [1] "Adjusted net loss" is defined as net loss excluding share of loss (income) in equity method investments, gain on disposal of investment, and impairment losses and fair value adjustments on investments. For more information, please refer to "Use of Non-GAAP Financial Measures" and "Reconciliations of GAAP and Non-GAAP Results" at the end of this press release. [2] Refers to the number of mobile devices that launched our mobile apps in a given period. Average mobile MAUs for a given period is calculated by dividing (i) the sum of active mobile users for each month of such period, by (ii) the number of months in such period. [3] "Quarterly average paying users" refers to the average paying users for each quarter during a given period of time calculated by dividing (i) the sum of paying users for each quarter of such period, by (ii) the number of quarters in such period. "Paying user" refers to a registered user that has purchased virtual gifts on our platform at least once during the relevant period. [4] Every one ADS represents one ordinary share for the relevant period and calendar year. About DouYu International Holdings Limited Headquartered in Wuhan, China, DouYu International Holdings Limited (Nasdaq: DOYU) is a leading game-centric live streaming platform in China and a pioneer in the eSports value chain. DouYu operates its platform on both PC and mobile apps to bring users access to immersive and interactive games and entertainment livestreaming, a wide array of video and graphic contents, as well as opportunities to participate in community events and discussions. By nurturing a sustainable technology-based talent development system and relentlessly producing high-quality content, DouYu consistently delivers premium content through the integration of livestreaming, video, graphics, and virtual communities with a primary focus on games, especially on eSports. This enables DouYu to continuously enhance its user experience and pursue long-term healthy development. For more information, please see http://ir.douyu.com. Use of Non-GAAP Financial Measures Adjusted net income (loss) is calculated as net income (loss) adjusted for share of loss (income) in equity method investments, gain on disposal of investment, and impairment losses and fair value adjustments on investments. Adjusted net income (loss) attributable to DouYu is calculated as net income (loss) attributable to DouYu adjusted for share of loss (income) in equity method investments, gain on disposal of investment, and impairment losses and fair value adjustments on investments. Adjusted basic and diluted net income per ordinary share is non-GAAP net income attributable to ordinary shareholders divided by weighted average number of ordinary shares used in the calculation of non-GAAP basic and diluted net income per ordinary share. The Company adjusted the impact of (i) share of loss (income) in equity method investments, (ii) gain on disposal of investment, and (iii) impairment losses and fair value adjustments on investments to understand and evaluate the Company's core operating performance. The non-GAAP financial measures are presented to enhance investors' overall understanding of the Company's financial performance and should not be considered a substitute for, or superior to, the financial information prepared and presented in accordance with U.S. GAAP. Investors are encouraged to review the reconciliation of the historical non-GAAP financial measures to its most directly comparable GAAP financial measures. As non-GAAP financial measures have material limitations as analytical metrics and may not be calculated in the same manner by all companies, they may not be comparable to other similarly titled measures used by other companies. In light of the foregoing limitations, you should not consider non-GAAP financial measures as a substitute for, or superior to, such metrics in accordance with U.S. GAAP. For more information on these non-GAAP financial measures, please see the table captioned "Reconciliations of Non-GAAP Results" near the end of this release. Exchange Rate Information This announcement contains translations of certain RMB amounts into U.S. dollars at a specified rate solely for the convenience of the reader. Unless otherwise noted, all translations from RMB to U.S. dollars are made at a rate of RMB7.0176 to US$1.00, the noon buying rate in effect on September 30, 2024, in the H.10 statistical release of the Federal Reserve Board. The Company makes no representation that the RMB amounts could have been, or could be, converted, realized, or settled in U.S. dollars, at that rate on September 30, 2024, or at any other rate. Safe Harbor Statement This press release contains forward-looking statements. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. Statements that are not historical facts, including statements about the Company's beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties, and a number of factors could cause actual results to differ materially from those contained in any forward-looking statement, including but not limited to the following: the Company's results of operations and financial condition; the Company's business strategies; general market conditions, in particular, the game live streaming market; the ability of the Company to retain and grow active and paying users; changes in general economic and business conditions in China; the impact of the COVID-19 to the Company's business operations and the economy in China and globally; any adverse changes in laws, regulations, rules, policies or guidelines applicable to the Company; and assumptions underlying or related to any of the foregoing. In some cases, forward-looking statements can be identified by words or phrases such as "may," "will," "expect," "anticipate," "target," "aim," "estimate," "intend," "plan," "believe," "potential," "continue," "is/are likely to" or other similar expressions. Further information regarding these and other risks, uncertainties or factors is included in the Company's filings with the Securities Exchange Commission. All information provided in this press release is as of the date of this press release, and the Company does not undertake any duty to update such information, except as required under applicable law. Investor Relations Contact In China: Lingling Kong DouYu International Holdings Limited Email: ir@douyu.tv Tel: +86 (10) 6508-0677 Andrea Guo Piacente Financial Communications Email: douyu@tpg-ir.com Tel: +86 (10) 6508-0677 In the United States: Brandi Piacente Piacente Financial Communications Email: douyu@tpg-ir.com Tel: +1-212-481-2050 Media Relations Contact In China: Lingling Kong DouYu International Holdings Limited Email: pr_douyu@douyu.tv Tel: +86 (10) 6508-0677 UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS (All amounts in thousands, except share, ADS, per share and per ADS data) As of December 31 As of September 30 2023 2024 2024 ASSETS RMB RMB US$ (1) Current assets: Cash and cash equivalents 4,440,131 2,013,065 286,859 Restricted cash - 24 3 Short-term bank deposits 1,716,540 1,943,968 277,013 Accounts receivable, net 73,453 48,771 6,950 Prepayments 38,181 23,404 3,335 Amounts due from related parties 68,994 71,424 10,178 Other current assets, net 348,129 297,021 42,325 Total current assets 6,685,428 4,397,677 626,663 Property and equipment, net 13,808 7,530 1,073 Intangible assets, net 120,694 124,318 17,715 Long-term bank deposits 630,000 360,000 51,300 Investments 436,197 470,595 67,059 Goodwill - - - Right-of-use assets, net 22,792 20,930 2,983 Other non-current assets 163,184 125,087 17,825 Total non-current assets 1,386,675 1,108,460 157,955 TOTAL ASSETS 8,072,103 5,506,137 784,618 LIABILITIES AND SHAREHOLDERS' EQUITYLIABILITIES Current liabilities: Accounts payable 534,428 456,988 65,121 Advances from customers 12,911 11,074 1,578 Deferred revenue 315,969 269,555 38,411 Accrued expenses and other current liabilities 246,601 177,497 25,293 Amounts due to related parties 251,392 284,953 40,605 Lease liabilities due within one year 14,768 13,156 1,875 Total current liabilities 1,376,069 1,213,223 172,883 Non-current liabilities: Lease liabilities 6,701 6,957 991 Total non-current liabilities 6,701 6,957 991 TOTAL LIABILITIES 1,382,770 1,220,180 173,874 (1) Translations of certain RMB amounts into U.S. dollars at a specified rate are solely for the convenience of the reader. Unless otherwise noted, all translations from RMB to U.S. dollars are made at a rate of RMB7.0176 to US$1.00, the noon buying rate in effect on September 30, 2024, in the H.10 statistical release of the Federal Reserve Board. UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS (CONTINUED) (All amounts in thousands, except share, ADS, per share and per ADS data) As of December 31 As of September 30 2023 2024 2024 RMB RMB US$ (1) SHAREHOLDERS' EQUITY Ordinary shares 23 20 3 Treasury shares (911,217) - - Additional paid-in capital 10,670,287 7,514,497 1,070,807 Accumulated deficit (3,485,007) (3,618,725) (515,664) Accumulated other comprehensive income 415,247 390,165 55,598 Total DouYu Shareholders' Equity 6,689,333 4,285,957 610,744 Noncontrolling interests - - - Total Shareholders' Equity 6,689,333 4,285,957 610,744 TOTAL LIABILITIES AND SHAREHOLDERS' EQUITY 8,072,103 5,506,137 784,618 (1) Translations of certain RMB amounts into U.S. dollars at a specified rate are solely for the convenience of the reader. Unless otherwise noted, all translationsfrom RMB to U.S. dollars are made at a rate of RMB7.0176 to US$1.00, the noon buying rate in effect on September 30, 2024, in the H.10 statistical release of the Federal Reserve Board. UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF INCOME (LOSS) (All amounts in thousands, except share, ADS, per share and per ADS data) Three Months Ended Nine Months Ended Sep 30, 2023 Jun 30, 2024 Sep 30, 2024 Sep 30, 2024 Sep 30, 2023 Sep 30, 2024 Sep 30, 2024 RMB RMB RMB US$ (1) RMB RMB US$ (1) Net revenues 1,359,189 <
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Brook Gaming Launches PS5 Solution with Full Compatibility Across All PS5 Games
TAIPEI, Nov. 19, 2024 /PRNewswire/ -- Following the excitement around the release of the latest PlayStation 5 Pro, Taiwanese gaming accessories brand Brook Gaming has introduced two new accessories designed specifically for PlayStation 5 games. These new products include the Wingman FGC 2 Converter, supporting over 150 wired controllers from the past 20 years, providing cross-platform and cross-generation compatibility for all PS5 games. Brook Gaming has also launched the latest in their renowned Brook Fighting series, the Gen-5X Series Fighting Boards, allowing players to customize their gaming experience to match their unique preferences. Brook Gaming unveils its ultimate PlayStation 5 solution, featuring the Wingman FGC 2 Converter and Gen-5X Series Fighting Boards, delivering unmatched compatibility and customization across all PS5 games. Brook Gaming believes that "every gamer should be able to enjoy the fun of gaming in their own unique style." These new PlayStation 5 accessories empower players with complete control over their gaming experience, free to choose their preferred controllers and fight sticks. The PS5-focused Wingman FGC 2 Converter supports the full PS5 game catalog, allowing over 150 wired controllers from the past two decades to work seamlessly across platforms and generations with PS5 games. This impressive compatibility extends to popular controllers from brands such as Mad Catz, Qanba, Hori, and Razer, as well as newer all-button controllers like HITBOX, Snackbox Micro, and the Victrix Gambit, alongside the Xbox Elite Series 2 controllers. It also includes support for flight simulator controllers and Taiko no Tatsujin drum controllers. Additionally, for the fighting game community (FGC)—which values unique, customizable arcade controllers—Brook Gaming has become the top choice for players looking to modify or build custom arcade controllers. The latest addition to Brook Gaming's Brook Fighting series, the Gen-5X Series Fighting Boards, allows players to easily enjoy PS5 games. Unlike other products on the market, the Gen-5X Series Fighting Boards support all PS5 games, not just fighting games. This series is also the first to feature RGB LED lighting for customized lighting effects and an OLED screen for clear, convenient setting displays, enhancing precision and ease of adjustment. Brook Gaming's Ultimate PlayStation 5 Solution Lineup is now available through distributors and Brook Gaming's e-commerce channels worldwide. As an official sponsor of the Street Fighter League: Pro-US 2024, Brook Gaming collaborates with Japanese gaming giant Capcom to showcase an uninterrupted and unparalleled competitive experience. Stay connected for the latest updates by following Brook Gaming's official X (formerly Twitter) profile at @brookgamingfans and visiting http://brook.gg/PS5. Don't miss the chance to elevate your PlayStation 5 experience with the best in gaming innovation. ABOUT BROOK GAMINGFrom all button box and high-performance fighting boards to cross-platform controller converters and monsters auto catchers, Taiwan-based gaming hardware company Brook Gaming has always been generating the joy of gaming for gamers around the world without any limits. Whether it's for playing your retro console with modern controllers, adding new functionalities to your game, or designing the ultimate arcade stick for your tournaments, Brook Gaming has a solution for you. Here at Brook Gaming—Your Game, Our Play. Know more at www.brookaccessory.com CONTACT: Katy Ho, katy@zeroplus.com.tw
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Snail Games USA Celebrates Studio Wildcard Surpassing $1 Million in Lifetime Donations through Extra Life And Dives into Upcoming Expansions of the AR
Over $130,000 Raised for Children's Miracle Network Through Exclusive Content Reveals and High-Impact Community Engagement CULVER CITY, Calif., Nov. 14, 2024 /PRNewswire/ -- Snail, Inc. (Nasdaq: SNAL) ("Snail Games" or the "Company"), a leading global independent developer and publisher of interactive digital entertainment, is proud to share that Studio Wildcard's 10th annual Extra Life charity livestream raised over $130,000, surpassing a cumulative $1 million in donations to Children's Miracle Network. This year's fundraising milestone highlights community engagement and brand loyalty, underscoring ARK's enduring impact in the industry. During the 24-hour livestream, Studio Wildcard unveiled exclusive previews of upcoming titles and content expansions, including the final installment of ARK: Bob's Tall Tales - Wasteland Wars and ARK: The Animated Series Part 2. Additionally, the team shared updates on ARK: Ultimate Mobile Edition, a free-to-play mobile game that is currently scheduled to launch this December, which we believe will expand ARK's reach into new demographics and mobile-first markets. Snail Games USA's commitment to community-driven events like Extra Life reflects a dedication to fostering lasting connections with players and enhancing the ARK franchise's reach and resonance in the market. With a robust pipeline of releases and consistent engagement, we believe that Snail Games USA and Studio Wildcard are well-positioned to maximize ARK's long-term value and continue to cultivate an enduring player base. For more information please visit https://snail.com/ For creators interested in collaboration please reach out to creatordirect@noiz.gg About Snail, Inc. Snail is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs and mobile devices. Forward-Looking Statements This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as "anticipate," "believe," "could," "expect," "should," "plan," "intend," "may," "predict," "continue," "estimate" and "potential," or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding Studio Wildcard's 10th annual Extra Life charity livestream raising over $130,000 and surpassing a cumulative $1 million in donations to Children's Miracle Network and the fact that this year's fundraising milestone highlights community engagement and brand loyalty, underscoring ARK's enduring impact in the industry. These forward-looking statements also include information regarding an update on the proposed launch date of ARK: Ultimate Mobile Edition, a free-to-play mobile game. You should carefully consider the risks and uncertainties described in the "Risk Factors" section of the Company's Annual Report on Form 10-K for the fiscal year ended December 31, 2023, which was filed by the Company with the SEC on April 1, 2024 and other documents filed by the Company from time to time with the SEC, including the Company's Forms 10-Q filed with the SEC. The Company does not undertake or accept any obligation to release publicly any updates or revisions to any forward-looking statements to reflect any change in its expectations or any change in events, conditions, or circumstances on which any such statement is based. Contacts: Investors:investors@snail.com Press:media@snail.com