HUYA Inc. to Report Third Quarter 2021 Financial Results on Tuesday, November 9, 2021
Play and Earn RPG Game, Along with the Gods: Knights of the Dawn's Play to Earn launches October 27th NFT Staking starts ahead of official releas
Turn-based Combat Survival Battle Royale 'The Last One Month' To Release on Steam
TGS2021 Official Programs Attracted 39.5 Million Views in Total
Turn-based Combat Survival Battle Royale 'The Last One Month' To Release on Steam
PlayDapp's Play-to-Earn games 'Along with the Gods' to Release on P2E Server, Pre-Registration Opens October 13
China Matters held the third annual video competition in Zhongshan
UniPin Ladies Championship Set to Empower Malaysian Female Gamers Through Esports Competition
The news on Project Galileo at the Tokyo Game Show: presented the teaser with the voice of Luca Ward, the new key art and collaborations with internat
SENSE OF WONDER NIGHT 2021 Announcement of Award Winners
UniPin Ladies Championship Arrives in Malaysia to Bring the Best Out of The Female Esports Scene
KUALA LUMPUR, Malaysia, Oct. 1, 2021 /PRNewswire/ -- In recent years, there has been a steady growth in the number of female esports players worldwide. UniPin sees the trend as an opportunity to empower the female esports community by bringing the Ladies Championship to Malaysia. The UniPin Ladies Championship will be Southeast Asia's first all-female MLBB event with a qualifier. It is a highly anticipated event that will foster the development of the region's female gaming community through a healthy esports environment. UniPin Ladies Championship Malaysia will be held from October 8-10, 2021 UniPin Ladies Championship Malaysia will be held for three days from 8th to 10th October 2021. The registration stage opened from 13th September to 3rd October 2021. There will be a qualifier stage for selected 16 teams on 8th until 9th October 2021. Only qualified teams can continue to the final on 10th October 2021. The top 2 teams will represent Malaysia in the UniPin Ladies SEA invitational. Participating teams in the tournament have the same opportunity to bag a total prize of MYR 2,000. The ultimate winner can bring MYR 1,000 home, while the runner-up and third place will get MYR 500 and MYR 350 respectively. The tournament will also grant a bonus of MYR 150 for the MVP. Gaming influencers such as Iera Tajudin, Syahz Razak, Hawkeye Gaming, and more will join the festivities. Some renowned all-female teams are also listed as players like Suhaz Ariel and Red Roses Esports. Meanwhile, Fariza and Fyra Zaidi are confirmed to be the casters. Debora Imanuella, UniPin Senior Vice President of Community mentions the establishment of the tournament in Malaysia is coming from the country's huge potential of the esports community, "Malaysia's female gamers are increasing in number and so does the spirit and enthusiasm behind it. We can't wait to see all the talents and skills through this stage. Our team are committed to providing a safe, professional, and competitive stage so everyone can showcase their best during the tournament. We want everyone to play their heart and mind out within this perfect stage," add Debora. The UniPin Ladies Championship will be held online. The three days games can be viewed via UniPin Gaming Youtube account. More details and information about games schedule or participating teams can be accessed on www.seaca.gg, UniPin Malaysia Facebook Page, or @unipinladiesseries Instagram account.
Calling All Heroes to Embark on the Adventure for Ragnarok: The Lost Memories Begins in Singapore, Malaysia & The Philippines
SINGAPORE, Sept. 30, 2021 /PRNewswire/ -- Gamers will get first dibs on the much-anticipated Ragnarok: The Lost Memories published by Gravity Game Hub. Ragnarok: The Lost Memories, a mobile Cinematic Newtro story JRPG, is based on Ragnarok Online IP. The mobile game will be available on both Apple App Store and Google Play across Singapore, Malaysia, and the Philippines this year. ROTLM GravityGameHub Players in Singapore, Malaysia, and the Philippines can pre-register for Ragnarok: The Lost Memories on the game's pre-registration website. The game features a JRPG style game play with an exciting story plot, unique card system for battling mobs, collection of heroes characters allowing different forms of battle style, abundant quests to complete, crafting equipments, and ranking system. Players will be able to experience countless rewarding tasks and exciting events in this smash hit mobile game with familiar anime-like characters. Full details on the game features can be found at the website. As the number of pre-registered players increases and reaches different milestones, players will be given a range of in-game rewards and stand chances to win amazing rewards such as iPhone 13 Pro Max, iPad, Xiaomi, Oppo, or AirPods. Aside from these, players can also register for the upcoming Closed Beta Test (CBT) and participate in the CBT events and receive amazing rewards. Players who are interested can pre-register on the official game website. About Gravity Game Hub Established in 2021, Gravity Game Hub (GGH) Pte Ltd is a game publisher and developer focusing on online and mobile games. Gravity Game Hub is committed to deliver an interactive gaming experience and create a dynamic community for all players in South East Asia. Gravity Game Hub is a subsidiary of GRAVITY Co., Ltd. (NasdaqGM: GRVY) a developer and publisher of online and mobile games headquartered in South Korea. The company is the creator of the globally recognized Ragnarok Online with over 120 million users worldwide. Developed by Gravity NeoCyon Inc, Ragnarok, The Lost Memories is a one-of-a-kind, revolutionary 2D free-to-play new cinematic newtro role-playing game (RPG). It will be the first game to be published by Gravity Game Hub in the region. The Ragnarok: The Lost Memories will be available for free on: Apple App Store and Google Play soon. Stay tuned. For more information on the Ragnarok: The Lostsing Memories mobile app, please visit the following websites: Pre-Registration Website: https://tlm.gnjoy.asia/ Official Facebook Page: https://www.facebook.com/RagnarokTLMSGMYPH Official YouTube: https://www.youtube.com/channel/UCTxZHSYmfIQ79Rwov-lKeaA Press Media Kit: https://tinyurl.com/ROTLMGGH
TOKYO GAME SHOW 2021 ONLINE Kicks Off
Computer Entertainment Supplier's Association (“CESA”, Chairman: Hideki Hayakawa) will hold the TOKYO GAME SHOW 2021 ONLINE (“TGS2021 ONLINE”) for four days from today, September 30th (Thursday) to October 3rd (Sunday) < https://tgs.cesa.or.jp/en/ >. TOKYO GAME SHOW delivers new titles for various platforms including game consoles, smartphones, and PCs as well as wide range of game-related information. During the exhibition period, it will distribute official programs (organizer’s programs / official exhibitor’s programs, etc.) and set up the Amazon Special Site to offer game products and goods. Furthermore, today, the first virtual space "TOKYO GAME SHOW VR 2021" at TOKYO GAME SHOW will open. All participating titles of " Free Online Trial Play " that game fans can download and play trial versions such as new titles for free are released. TGS2021 ONLINE have also opened an offline venue (real venue) where the press and influencers can interview and try out new game titles. The number of exhibitors at TGS2021 ONLINE is 351. The breakdown of the number of exhibitors by region is 160 from Japan and 191 from overseas. The countries / regions in order to the number of exhibitors are South Korea (32), Taiwan (19), China (17), the United States (17), Poland (9), Chile (8), Malaysia (8), Canada (7), Spain (7), Czech Republic (6) and Germany (6). The official program starts with the opening program that welcomes the official supporter Magical Lovely. Over the four days of the event, TGS2021 ONLINE will deliver 46 programs, including 10 organizer’s programs such as Keynote, SENSE OF WONDER NIGHT, and Japan Game Awards, and 36 exhibitor’s programs. You do not need to pre-register or log in to watch the program, and you can enjoy it for free. TGS2021 ONLINE is organized with the theme “We’ll always have games”. Amid restricted everyday life and activities, TGS2021 ONLINE communicates charms of games and experiences realized only by games, via online and offline. Please enjoy the 4 days of TGS2021 ONLINE.
EKSA Rolls-Out The E910 5.8GHz Wireless Gaming & Music Headset
Widely compatible with PC, Mac, Laptop, Tablet, PlayStation 4/PS5, Android cellphone, TV, Switch and Projector, etc. Gamers can play games anywhere with the 5.8G wireless gaming headset without any limit of distance.DENVER, Sept. 23, 2021 /PRNewswire/ -- EKSA, the leader of the best performing headsets for gaming, is pleased to announce the launch of their next generation line of gaming headsets. EKSA® E910 5.8GHz Wireless Gaming & Music Headset Today marks the release of the all new E910 5.8GHz Wireless Gaming & Music Headset. Nothing on the market even comes close to the features incorporated into this new headset. Founded by hardcore gamers for hardcore gamers, the EKSA R&D Team spent two years researching the market and put together the best elements into their headsets. A company spokesperson explains, "Besides 7.1 surround sound gaming headset for immersive gaming audio (Especially for FPS games), we have also developed the ultralight gaming headset and the ENC headset with advanced AI (Artificial Intelligence) algorithm & Deep Learning speech de-noising technology." The EKSA® E910 5.8GHz Wireless Gaming & Music Headset Features: 5.8GHz USB Wireless Connection Zero Tangible Latency Virtual 7.1 Surround Sound ENC Call Noise Cancelling One-key Switch Sound Mode Retractable Unidirectional Microphone The EKSA® E900 Plus ENC(Environment Noise Cancelling) gaming headset for PC, PS4, PS5, was selected by CTA Speakman at CES 2021. Clear Discord-friendly gaming communication. Built-in 7.1 Surround Sound chip / No software needed Software-Free 7.1 Surround Sound. USB analog - PC, Mac, Laptop, PS4, PS5 platform compatible. Comfortable Premium PU leather Earmuffs and Headband. In-line Volume Control & Mic-mute button. 50mm custom-tuned speakers/drivers 50mm. Detachable Unidirectional Microphone. Be sure to visit their site and check-out the most advanced Gaming Headsets, Drivers, and accessories. Their goal is to deliver an entirely immersive gaming experience that is so realistic, so comfortable, and so powerful that gamers will forget they are even wearing a headset. EKSA dominates this market sector by providing gaming headsets and accessories for PC, PS4, Xbox, mobile gaming, and Nintendo Switch, as well as a wide array of headphones, headset stands, and other gaming accessories, EKSA's Mission is to be an industry leader in the field of digital gaming - offering incredible products at unbelievably affordable prices. For complete information, please visit: https://www.eksa.net/
Project SEED Announces Huobi Ventures Investment
JAKARTA, Indonesia, Sept. 23, 2021 /PRNewswire/ -- Project SEED, the one-stop multichain gaming ecosystem, today announced an investment from Huobi Ventures, the global investment arm of Huobi Group. Since 2013, Huobi Group has been a leading blockchain infrastructure provider that operates the world's largest trading platform by liquidity and real-trading volume. The investment in Project SEED is part of Huobi Ventures' $10M investment program to accelerate cutting-edge GameFi projects. The partnership will help Project SEED fulfill its vision of disrupting the blockchain gaming industry and scaling up the GameFi market to mass adoption. One of the first multi-chain gaming projects, Project SEED will create a seamless experience that no game has offered before to players with multiple GameFi use cases on a multi-blockchain model. "This investment underscores our strong confidence in the growth potential of Project SEED amid the robust blockchain gaming market," said Evans Huangfu, Investment Manager, Huobi Ventures. He added: "With its strength in mobile-focused action role-playing games on a play-to-earn model, Project SEED offers a more refined game experience and is seen as a frontrunner in next-generation blockchain games. We strongly believe that SEED will bring new vitality to the game industry and are excited to partner with it to explore GameFi." Following this funding partnership, Liko Subakti, CEO of Project SEED has emphasized Houbi Ventures's role in its upcoming development roadmap. "The investment will enable us to accelerate our blockchain backbone, multi-chain philosophy, and empower a huge step in making our ecosystem accessible to everyone," he added. With the partnership of Huobi Ventures, Project SEED will focus on making high-quality games which integrate more exciting DeFi features, to become a GameFi hub for gaming players as well as developers. For more information: About Project SEED: Project SEED is a multichain gaming ecosystem that includes Gaming Studio, NFT Center, Gamefi Nexus, and DAO Council. Seeking to become the spearhead of blockchain mass adoption, Project SEED provides cutting-edge gameplay experience with full fledged gamefi use cases that empower players to own maximum financial power. For more information, please go to: https://projectseed.io/ About Huobi Ventures: Huobi Ventures is a wholly-owned subsidiary of Huobi Group that focuses on global investments. Huobi Ventures' structure is divided into four business lines: Strategic Investment, Strategic M&A, Asset Management, and Global Cooperation. Thus far, Huobi Ventures has launched four funds to focus on Blockchain, HECO Ecology, NFTs and GameFi, respectively. Huobi Ventures aims to drive growth for Huobi Group and create a global ecosystem with our partners. Visit Huobi Ventures for more information. Related Links :https://projectseed.io/
EKSA Announces The Release Of GT1 Cobra True Wireless Gaming Earbuds
Users can enjoy pinpoint gaming audio detail and strong audio performance for musicDENVER, Colo., Sept. 22, 2021 /PRNewswire/ -- EKSA, a company that develops gaming headsets for PC, PS4, Xbox, announced today the release of its EKSA® GT1 Cobra True Wireless Gaming Earbuds. The earbuds, with their patent cobra head design, are crafted for gaming and listening to music. EKSA® GT1 Cobra True Wireless Gaming Earbuds With a 38MS ultra-low latency, the GT1 Cobra True Wireless Gaming Earbuds provide a smooth gaming experience while delivering detailed bass users can feel in their bones. When using the earbuds to listen to music, users will experience innovatively strong audio performance, with thumping bass and crisp treble with stereo sound in music mode for a front-row-like performance. With its new technology, EKSA has harnessed the power of a noise-canceling algorithm for clear communication. In addition, the GT1 Earbuds have an ergonomic design for maximum comfort, coupled with three different size ear tips for maximum comfort. Designed for an easy user experience, the earbuds, which run on Bluetooth 5.0, have multifunction touch control, and allow the user to play or pause, accept and hang up calls, switch between gaming and music mode, use voice assistant and reject calls all with a tap. The GT1 Cobra True Wireless Gaming Earbuds are also come with hassle-free auto pairing so users can immediately use them every time without a wait. Gamers and music lovers can enjoy up to 36 hours of battery life, as the earbuds hold 6 hours of continuous playtime on a single charge and 30 hours of extra playtime in the case. They also come with a splash resistant IPX4 design. About EKSA EKSA is a firm that provides gaming headsets for PC, PS4, Xbox, as well as a wide array of other gaming accessories. We use our products every day to make sure we practice what we preach. We are an army of dedicated people who want to provide the best for our customers. We are heroes of a thousand stories. We've slain dragons and traveled through portals. We are Spartans, commanders, kings. We've saved a thousand worlds and countless more lives. Who are we? We are gamers - we are you.
The first-ever virtual venue! TGSVR is open
The Computer Entertainment Supplier’s Association (CESA; Chairman: Hideki Hayakawa) commemorates the 25th anniversary of its founding with TOKYO GAME SHOW 2021 ONLINE (TGS2021 ONLINE https: tgs.cesa.or.jp/), the first-ever time the show has been held at a virtual venue: “TOKYO GAME SHOW VR 2021” (TGSVR2021). [TGSVR 2021] As CESA celebrates its 25th anniversary, the gaming industry will join forces to open a new virtual venue that will bring joy and surprise to gaming fans around the world amid the ongoing difficulties of the COVID-19 pandemic. While it is difficult to hold events in the real world, we would like to work with you all to create a festival space where gaming fans can gather, interact, and enjoy themselves. By all means, please invite your friends and come to the venue from your home PC or VR terminal during the exhibition period.
TGS2021 2nd Announcement 'Keynote Speakers Unveiled'
Computer Entertainment Supplier’s Association (“CESA”, Chairman: Hideki Hayakawa) announced today the Keynote speakers of TOKYO GAME SHOW 2021 ONLINE (“TGS2021 ONLINE”) which will be held from September 30 (Thursday) to October 3 (Sunday) and enlisted it on the official website https://tgs.cesa.or.jp The Keynote will be held with the aim of drawing the future of the game from the discussions of key persons, based on various events and trends surrounding the video game. It will be delivered from 11:00 to 11:50 on September 30th (Thursday), the first day of the TGS2021 ONLINE. This year, under the theme "We’ll always have games.", with the keyword "digital revolution", creators who are active in the frontline of game production about the evolution of game expression and the future of game communications and game experiences. The first speaker is Konami Digital Entertainment's Seitaro Kimura, who is currently a producer of "eFootball(TM) 2022" and has been involved in the "PES (Pro Evolution Soccer)" production team since 2001. The second person is Mr. Morimasa Sato of Capcom, who served as the first director of the latest work "BIOHAZARD VILLAGE" and contributed to gain high acclaim worldwide. The other is Mr. Katsuhiro Harada of BANDAI NAMCO Entertainment, who has been involved in the "TEKKEN" series for 27 years as a project leader and is currently working on new IP development. Please look forward to what kind of future the game will look like through the dialogue between these three people and Mr. Katsuhiko Hayashi, the representative of the Famitsu Group, who overlooks the game scene through many interviews. In addition, today, the speakers of the "TGS Forum" sponsorship seminar have been released, and 46 titles of " Online Free Trial Play ", which allows you to play the trial version of the game for free, have been added. TGS2021 ONLINE is held under the theme of "We’ll always have games." While daily life and activities are restricted, we will communicate the charm of games and what can be achieved only by games online and offline. Please continue to pay attention to TGS2021 ONLINE.
Codashop Unveils Its Epic New Look
The dynamic rebrand reflects the company's ambition to take mobile gaming and online entertainment to the next level. SINGAPORE, Sept. 9, 2021 /PRNewswire/ -- Codashop, the leading independent source for digital content and in-game purchases, has just dropped a bold new look that reflects its ambition to take gaming to the next level by enabling users to get more creative with their play. Codashop's digital content shop allows users to bring more of themselves to their favorite game worlds by offering instant access to in-game items and personalization. Victory is sweeter with a new wild outfit or a crazy weapon! Taking cues from the games and other online services that its customers love, Codashop has powered up its brand so that visiting Codashop doesn't mean pushing pause on entertainment. Instead, it extends play throughout the entire purchasing experience. Codashop is the platform of choice for taking life's digital experiences over the top, so the new look across its product and marketing interfaces is anything but subdued. The design is eye-popping and refreshing, inspired by the brand's dedication to add another layer to your game. The visual design was developed by DesignStudio, which has been able to capture the spirit of other leading companies like Riot Games, Tencent, and Airbnb. The rebrand is part of Codashop's ongoing strategy to position itself as a premium, indispensable partner for all participants in the gaming community. It showcases the company's promise to always go the extra mile for both customers and publishers and its commitment to creative play and experiences. The new identity will roll out in all 40 markets that Codashop serves. Codashop's continued growth This more authentic rebrand was made possible by Codashop's explosive growth over the last two years. Coda Payments, the parent company of Codashop, has recently been named the 28th fastest growing company in the Asia-Pacific region by the Financial Times, and the second fastest-growing fintech company for 2 years running. Besides Codashop's unwavering support to gamers, its edge comes from the belief that how users pay shouldn't impact the way they play. Codashop accepts more than 250 payment methods, so even those without credit cards or access to banks can enjoy and participate in digital entertainment. Users have been flocking to Codashop to purchase in-game credits and enjoy great deals for popular games. In August, Codashop introduced Codacash, a digital wallet system that allows users to access even more attractive bonuses exclusive only to Codashop. Codacash will be progressively available across all markets in which Codashop is present and is currently available in Malaysia and the Philippines. "Our fast growth is enabled by our strong partnership with the largest game publishers and the operators of more than 250 payment methods in 40 markets. We look forward to bringing more exciting mobile games to our audiences and enabling new levels of gaming," said Guillaume Noé, VP Marketing at Coda Payments. Codashop is continuing to expand to new countries and has most recently launched in South Korea. About Codashop and Coda Payments Codashop, operated by Coda Payments, has become a trusted source of games and in-game currencies for millions of gamers worldwide. Codashop, which enables users to choose from among more than 250 safe and convenient payment methods, is visited more than 90 million times every month. Founded in 2011, Coda Payments helps digital content providers monetize their products and services in more than thirty markets. Publishers of leading games like Moonton (Mobile Legends: Bang Bang), Garena (Free Fire) and Tencent (PUBG Mobile), streaming platforms like beIN and Bigo Live, apps like Tinder, and video-on-demand platforms like Viu have integrated with Coda Payments to accept payments. Coda Payments is headquartered in Singapore with dozens of additional outposts around the world. It is backed by Apis Partners and GMO Global Payment Fund, whose strategic management company is GMO Payment Gateway, Japan's largest online payment gateway. Coda Payments has recently been named the 28th fastest growing company in the Asia-Pacific region by the Financial Times (making it the second fastest growing fintech company in its region), the 8th fastest growing company in Singapore by the Straits Times, and a Technology Pioneer by the World Economic Forum. For more information about Codashop, check out its website and social media pages: https://www.codashop.com/https://www.facebook.com/Codashop/ https://www.youtube.com/c/CodashopOfficial
The ‘Sakura Wars acoustic music concert, gathering for its 25th anniversary’
The acoustic music concert, the gathering for their 25th anniversary, will take place at the Asakusa Hana Theater in Asakusa, Tokyo on Saturday the 11th and Sunday the 12th of September. This event, where all the main cast will perform, will be watched via livestream with a special movie only for streaming viewers in Japan. And it is announced that this livestream will also be broadcast overseas. You will be able to watch the livestream through ‘Streaming +’ by eplus. There are two performances each day, and four performances in total will be broadcasted live. All performances can be watched from 23:59 (JAPAN TIME) on Friday the 17th of September in the archive. The special movie for the viewers of the live stream will be added after every event. There will be interviews and singing by performers and it will be broadcasted live on every performance. And all performances will be available in the archive. The list of the countries where this live stream will be available are below. 【The countries where the live stream will be available】 《Europe》 Germany, France, Italy, Poland, U.K. 《Asia・ Oceania 》 Taiwan,Korea, Hong Kong, Macao, Singapore, Thai, Indonesia Malaysia, Philippine, Australia 《North America, South America》 Canada, the States, Brazil Tickets for viewing the live stream are now on sale. Here is the link. https://ib.eplus.jp/sakura_taisen25 【Information for the live stream of The ‘Sakura Wars acoustic music concert, gathering for its 25th anniversary’. ★On Saturday the 11th of September, 2021 [Day performance] start time:14:00 (JAPAN TIME) [Night performance] start time:18:00(JAPAN TIME) ※The performances can be watched by 23:59 (JAPAN TIME) on Friday the 17th of September in the archive. ★On Sunday the 12th of September [Day performance] start time:14:00 (JAPAN TIME) [Night performance] start time:18:00(JAPAN TIME) ※The performances can be watched by 23:59 (JAPAN TIME) on Friday the 17th of September in the archive. ■Performer Chisa Yokoyama ■Guest performer September 11（Both Day and Night Performance）：Kazue Ikura, Mayumi Tanaka, Urara Takano, Michie Tomizawa September 12（Both Day and Night Performance）：Kazue Ikura, Ai Orikasa, Yuriko Fuchizaki, Kumiko Nishihara ■Music performance: Romantic Orchestra of Imperial Capital・NEO ■Event Organizer：Bambina ■Event Coorporation：SEGA Corporation ■Here is the site for purchasing the live stream tickets: https://ib.eplus.jp/sakura_taisen25
Experimental and Creative Game Design and Ideas Get Together Under One Roof
Computer Entertainment Supplier’s Association (CESA, Chairman: Hideki Hayakawa) has invited applications from independent game developers for participating in a free exhibition project for indie games “Selected Exhibit”at TOKYO GAME SHOW 2021 ONLINE. TGS2021 ONLINE: https://tgs.cesa.or.jp/en/ After serious screening of 286 applications, 80 game titles are selected and announced on September 1. TGS2021 ONLINE also launches from September 6 the campaign“Guess the SOWN2021 Finalists!” in which game fans will send in their guess on who will be nominated as the eight finalists out of the 80 game developers of “Selected Exhibit.” Developers of nominated game titles will compete in SENSE OF WONDER NIGHT 2021 (“SOWN2021”), a pitch contest where indie developers will present innovative game ideas. SOWN 2021 finalists will be announced on September 24 (Friday) and SOWN2021 will be streamed live on TGS2021 ONLINE from 11:00 a.m. on October 1 (Friday) in Japan Standard Time (JST). These projects are co-sponsored by Sony Interactive Entertainment (SIE) and Nintendo. - Aim and Outline of Indie Game “Selected Exhibit” and SOWN Indie games are gaining momentum around the world and new hit titles come out one after another. Indie Game “Selected Exhibit” and SENSE OF WONDER NIGHT (SOWN) are the projects to provide a platform for spotlighting on talented indie game developers and finding out unique game ideas that will catch people by surprise and give them a “Sense of Wonder”―a feeling that something will change in their world, right at the instant of first seeing or hearing about the concept. With the sponsorship of SIE and Nintendo, TGS2021 ONLINE will continue to provide an opportunity for indie game developers to announce and introduce their new game titles and services online. The project received applications from a total of 286 titles from 50 countries and regions, and 80 titles are chosen after screening for the free exhibition scheme “Selected Exhibit”. Independent game developers from around the world, regardless of their status as professionals or amateurs, corporations or individuals will showcase their original game titles on TGS2021 ONLINE. The eight titles nominated from “Selected Exhibit” will participate in the pitch contest SOWN2021 where developers will present their innovative game ideas. Supported by: International Game Developers Association (IGDA) Japan Chapter Sponsored by: Sony Interactive Entertainment (SIE), Nintendo
HUYA Inc. Announces Management Change
GUANGZHOU, China, Sept. 4, 2021 /PRNewswire/ -- HUYA Inc. (NYSE: HUYA) ("Huya" or the "Company"), a leading game live streaming platform in China, today announced that Ms. Catherine Xiaozheng Liu has tendered her resignation as the Company's Chief Financial Officer due to personal reasons, effective on September 8, 2021. The Company greatly appreciates Ms. Liu's significant contributions to Company's business, financial management, capital markets transactions and corporate governance, and sincerely wishes her continued success in her future endeavors. Although leaving the Chief Financial Officer position, Ms. Liu will serve as an advisor to Huya to assist with the transition through March 31, 2022. Concurrently, Ms. Ashley Xin Wu has been promoted to the position of Vice President of Finance. Ms. Wu will assume Ms. Liu's duties on an acting basis, and will report directly to Mr. Rongjie Dong, Chief Executive Officer of Huya. Ms. Wu joined Huya in September 2017 and has been a leader of its finance department since then. Prior to joining Huya, she served in various finance positions in JOYY Inc. (Nasdaq: YY) from July 2012 to September 2017. Between October 2011 and July 2012, Ms. Wu worked as a senior financial analyst at Amway (China) Co., Ltd. Prior to that, she worked as an assistant audit manager at KPMG Huazhen from August 2007 to September 2011. Ms. Wu received her bachelor's degree in accounting from Sun Yat-sen University in 2007. Ms. Wu is a Certified Public Accountant in the United States and a member of the Chinese Institute of Certified Public Accountants. About HUYA Inc. HUYA Inc. is a leading game live streaming platform in China with a large and active game live streaming community. The Company cooperates with e-sports event organizers, as well as major game developers and publishers, and has developed e-sports live streaming as one of the most popular content genres on its platform. The Company has created an engaged, interactive and immersive community for game enthusiasts of China's young generation. Building on its success in game live streaming, Huya has also extended its content to other entertainment content genres. Huya's open platform also functions as a marketplace for broadcasters and talent agencies to congregate and closely collaborate with the Company. Safe Harbor Statement This announcement contains forward-looking statements. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements. Huya may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission ("SEC"), in its annual report to shareholders, in press releases and other written materials and in oral statements made by its officers, directors or employees to third parties. Statements that are not historical facts, including statements about Huya's beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties. A number of factors could cause actual results to differ materially from those contained in any forward-looking statement. Further information regarding such risks is included in Huya's filings with the SEC. All information provided in this press release and in the attachments is as of the date of this press release, and Huya does not undertake any obligation to update any forward-looking statement, except as required under applicable law. For investor and media inquiries, please contact: In China: HUYA Inc.Investor RelationsTel: +86-20-2290-7829E-mail: firstname.lastname@example.org The Piacente Group, Inc.Jenny CaiTel: +86-10-6508-0677E-mail: email@example.com In the United States: The Piacente Group, Inc. Brandi PiacenteTel: +1-212-481-2050E-mail: firstname.lastname@example.org Related Links :http://www.huya.com
Celebrating Pinball Milestones - Pinball Expo 2021
Pinball enthusiasts from around the world are set to flock to this year’s Pinball Expo for a special celebration. Currently slated to take place October 27th through October 30th, at the Schaumburg Illinois Convention Center, this year’s event coincides with two significant milestones in the game’s history. Not only does 2021 mark the 150th anniversary of the game, but also the 45th anniversary of New York City and Chicago lifting long-standing legal prohibitions against pinball. “The anniversaries of these two significant dates in pinball history is very exciting,” said Rob Berk, Pinball Expo’s founder. “It will give showgoers an opportunity to reflect on the long history of the game, from its very start through some of the tough times and triumphs.” As Berk is quick to point out, Montague Redgrave, was a British immigrant to New Jersey. It was there that he started to build bagatelle tables based on the French parlor game. Redgrave made changes in his design with the end result resembling a pool-like game that used an instrument similar to a cue stick. The player would aim a ball up a side channel of a slanted table which would then make its way back down through a series of posts and holes to score points. So popular was the game that a Parlor Bagatelle, a much smaller home version for children and adults was introduced. However, Redgrave’s 1871 patent, No. 115357, included the innovation of a spring-loaded plunger to propel the ball up the side channel to the inclined playfield. As with today’s modern pinball machines, the spring-loaded plunger allowed players to easily adjust the speed and force with which the ball traveled to the playfield and eliminated the need for a cue stick. The rest, as they say, is history. With the success of Montague’s home version – called a “parlor game,” the concept was eventually adapted for public spaces with electronics, automated score keeping, flippers, drop targets, and a host of innovations following over the last century and a half. “I suspect we’re going to see a great deal of discussion about the evolution of pinball,” Berk said. “As a general rule the game has been very quick to adapt to technological innovations, such as the addition of computer chips for lighting and sound. It’s difficult to believe today, but the old games had actual bells in the cabinet that a striker would hit when a point was scored. And there were literally dozens of electro-mechanical switches to keep score and turn on lights.” The second anniversary marked by 2021 is the legalization of pinball in New York City and Chicago. For decades the game was seen as a gambling device with ties to the underworld and sometimes featured lurid scenes on the backglass. The effect was that many communities and city governments moved to outlaw the machines. In New York City, the fight was led by the beloved Mayor Fiorello La Guardia, who was famously photographed destroying a number of machines in the 1940s. The so-called “nickel-stealers” were blamed for leading to gambling, juvenile delinquency, and all manner of social ills. They were proclaimed to be urban evils that stole the lunch money from the pockets of innocent school children. That is not to say pinball vanished from New York City. Demand to play the games remained high, and players searched out the illegal devices in all manner of less than reputable establishments or traveled across the Hudson River to New Jersey. Roger Sharpe, one of those dedicated players, led the campaign to legalize pinball in Gotham. Taking on City Hall, he provided testimony and a demonstration of pinball as a game of skill until the City Council was finally convinced. “What we had in New York City was an outdated law applied to updated equipment,” Sharpe explained. “The addition of flippers and other innovations not only improved game play but also placed pinball squarely in the realm of a skill game.” And too, the demand for pinball, both as a home and out of home entertainment attraction is as strong today as in the past. As Sharpe explained, there are more pinball manufacturers around the world currently turning out machines than at any time in the last three decades. These include such well-known names as Stern Pinball as well as Jersey Jack, Chicago Gaming, American Pinball and international entries including Pinball Brothers (U.K.); Haggis (Australia); Dutch Pinball (Netherlands) Pinball Adventures (Canada). “The success of pinball today can be credited with the quality of the games. The pinball companies in operation today are making really first rate games,” said Berk. “These games are as good as any time in history, and I’m proud to say, most of the manufacturers will be at this year’s Pinball Expo.” The longest running event of its kind in the world, Pinball Expo celebrates its 37th anniversary this coming October 27th through October 30th. Set to take place at the Schaumburg Illinois Convention Center, this year’s show will feature some 60,000 square feet of exhibit space and nearly 100 booths featuring a wide range of pinball machines from the past and present as well as classic arcade games and favorite hand held video games.
TOKYO GAME SHOW 2021 ONLINE Official Website Released Today
Computer Entertainment Supplier’s Association (“CESA”, Chairman: Hideki Hayakawa) announced today the content of TOKYO GAME SHOW 2021 ONLINE (“TGS2021 ONLINE”) which will be held from September 30 (Thursday) to October 3 (Sunday) and published it on the official website https://tgs.cesa.or.jp TOKYO GAME SHOW delivers new titles for various platforms including game consoles, smartphones, and PCs as well as wide range of game-related information. This year again, it will distribute official programs (organizer programs / official exhibitor programs, etc.) and set up the Amazon Special Site to offer game products and goods. In addition, TGS2021 ONLINE will conduct various new projects this year, such as Free Trial Play that game fans can enjoy trial version of new titles, etc. by free downloading, TGSVR2021 where TGS can be experienced in virtual space, and TOKYO GAME MUSIC FES which is an online concert of game music. Targeting the press and influencers, the offline venue will be set up for them to be able to cover the event and try playing new games. There will be also an online tour (fee-paid) that game fans can enjoy simulated experience of being in the venue. The number of exhibitors in TGS 2021 ONLINE is 339 as of September 1. It is recognized as a global event having many international exhibitors, with 157 exhibitors from Japan and 182 from overseas. There are 33 exhibitors participated in Official Exhibitor Program that will be distributed during four days of the event, of which eight are from overseas.Today, the timetable was released and further details of each exhibition and program will be updated toward the event. A comedy duo, Magical Lovely has been selected as an official supporter who joins to liven up TGS2021 ONLINE. They will broadly communicate information on TGS by appearing on the official programs, trying new titles, and guiding experience tours. TGS2021 ONLINE is organized with the theme “We’ll always have games”. Amid restricted everyday life and activities, TGS2021 ONLINE communicates charms of games and experiences realized only by games, via online and offline. Please enjoy TOKYO GAME SHOW in the new format that is only unique to this age.
"Captain Tsubasa: Dream Team" Dream Championship 2021 Worldwide Tournament Begins Online Friday, September 17!
TOKYO, Aug.31, 2021 /PRNewswire/ -- KLab Inc., a leader in online mobile games, announced that its head-to-head football simulation game Captain Tsubasa: Dream Team will hold the worldwide Dream Championship 2021 tournament starting Friday, September 17. Additionally, the official website (https://www.tsubasa-dreamteam.com/dcs/en/) is now open. For full details please see the original press release (https://www.klab.com/en/press/release/2021/0831/ctdt_dcs2021.html). KLab Inc., a leader in online mobile games, announced that its head-to-head football simulation game Captain Tsubasa: Dream Team will hold the worldwide Dream Championship 2021 tournament starting Friday, September 17. Additionally, the official Dream Championship 2021 website (https://www.tsubasa-dreamteam.com/dcs/en/) is now open. The Dream Championship is an official tournament for Captain Tsubasa: Dream Team hosted by KLab Inc. for players 20 years old and above. The tournament will use the mobile game Captain Tsubasa: Dream Team, which is available on the App Store and Google Play Store. The first Dream Championship was held in 2019 and this year marks its third installment which will be held exclusively online. The tournament was created as the ultimate chance for players to face off against strong opponents from all over the world to decide who is number one. Competition Format The Online Qualifiers will be held in game from Friday, September 17. After that, the Final Regional Qualifiers will be held online and will consist of 5 blocks representing different regions of the world. The tournament will be streamed live on YouTube. The top 3 players from the Online Final Regional Qualifiers from each of the 5 regions held and "FX|Daigo", the winner of Dream Championship 2020, make up the 16 players who will compete in the Finals to decide this year's champion. The finals will also be streamed live on YouTube. Official Tournament Websitehttps://www.tsubasa-dreamteam.com/dcs/en/ Overview of Captain Tsubasa: Dream Team Supported OSes: Android™ 4.4+, iOS 10.0+ (*Not available on some devices)Genre: Head-to-head football simulation gamePrice: Free-to-play (In-app purchases available)Supported Regions: Global (Excludes Japan and Mainland China)Official Website: https://www.tsubasa-dreamteam.com/enOfficial Twitter Account: @tsubasaDT_enOfficial Facebook Page: https://www.facebook.com/tsubasaDTenOfficial YouTube Channel: https://www.youtube.com/channel/UCTgOPO7kIQ35YzB7SBIQoWQ/Official Discord Channel: https://discord.gg/6tyEs48Copyright: ©Yoichi Takahashi/SHUEISHA; ©Yoichi Takahashi/SHUEISHA/TV TOKYO/ENOKIFILM; ©KLabGames Download here!App Store: https://itunes.apple.com/app/id1293738123Google Play: https://play.google.com/store/apps/details?id=com.klab.captain283.global Related Links :https://www.klab.com
Skater XL Announced as Exclusive Game Partner of Street League Skateboarding Championship Tour
Easy Day Studios announced that Skater XL will be the exclusive console/PC video game sponsor of the Street League Skateboarding (SLS) 2021 Championship Tour. The world’s largest street skate competition for over a decade, SLS will began the first leg of its highly-anticipated 2021 tour in Salt Lake City, Utah over the past weekend. In celebration of the partnership, the team at Easy Day Studios has released a new map of skate icon Paul “PRod” Rodriguez’s Primitive Skatepark available now. The updated map is based on Primitive Skateboarding’s brand new indoor training facility which hosted the SLS Tour Qualifier in late July, setting the stage for the return of street skateboarding’s premier annual competition. “The SLS Championship Tour is an iconic brand in street skateboarding and one that we felt made a lot of sense for Skater XL,” states Jeff Goforth, Marketing Director for Easy Day Studios. “Coming out of the excitement and broad visibility of the Olympics, the tour is well-timed to build on that momentum as street skateboarding’s most long-standing competition that shows off the talents of some of the best pros in skateboarding today.” “We are thrilled to partner with Skater XL as excitement builds for the 2021 SLS Championship Tour,” says Joe Carr, CEO of Thrill One Sports and Entertainment – SLS’ parent company. “Gaming has been a key element of skateboarding culture for decades. Now Skater XL is leading a resurgence in the space with innovation and authenticity, qualities that will also be front and center when the world’s best face off for street skateboarding’s ultimate prize.” The 2021 SLS Championship Tour is a three stop series taking place at the following U.S. cities: Salt Lake City, Utah - August 27 – 28 (Utah State Fairgrounds) Miami, Florida - October 29 – 30 (SkateBird Miami) Jacksonville, Florida (SLS Super Crown World Championship) - November 13 - 14 (Jacksonville Landing) For tickets and more information on the Street League Skateboarding 2021 Championship series, visit the official website, streetleague.com. Skater XL is now available for $39.99 USD on PS4, Xbox One, and PC via Steam, and at brick and mortar retailers for PS4 and Xbox One. For the latest news and updates on Skater XL, follow the game on Instagram and Twitter, “Like” us on Facebook, and visit the official website, SkaterXL.com
"Utano Princesama Shining Live" 4th Anniversary Begins & Special Livestream Starring Takuma Terashima and Kohsuke Toriumi on Friday, September 3
TOKYO, Aug. 30, 2021 /PRNewswire/ -- KLab Inc., a leader in online mobile games, together with BROCCOLI Co., Ltd., announced that its smartphone rhythm game Utano Princesama Shining Live celebrated its 4th anniversary on Saturday, August 28. Enjoy the newly added content and campaigns. See the official press release (https://www.klab.com/en/press/release/2021/0830/shining_live_4anniv.html) for more details. KLab Inc., a leader in online mobile games, together with BROCCOLI Co., Ltd., announced that its smartphone rhythm game Utano☆Princesama Shining Live celebrated its 4th anniversary on Saturday, August 28. Enjoy the newly added content and campaigns. In addition, the Utano☆Princesama Shining Live 4th Anniversary Special Livestream is scheduled for Friday, September 3. In addition, the Utano Princesama Shining Live 4th Anniversary Special Livestream is scheduled for Friday, September 3. The livestream will feature special information on future updates and stars Takuma Terashima (voice of Otoya Ittoki) and Kohsuke Toriumi (voice of Cecil Aijima). The livestream will have realtime English commentary. Livestream LinksEnglish Commentary: https://www.youtube.com/watch?v=ayoLGfc0z_wJapanese: https://www.youtube.com/watch?v=k2pTd16JoSs 4th Anniversary Website: https://www.utapri-shining-live.com/en/4th_anniversary/ New UR Photos "My Dearest Flower" debut including special Live2D outfits that can be unlocked. Four types of Sets are also on sale including one UR "My Dearest Flower" Guaranteed 11-Shot Photo Shoot Pass. Other campaigns include Event Story Voting: Round 3, a special login bonus, and the Live Show Support Campaign with various bonuses. There are new contents including limited show backgrounds, idol voice clips, additions to the voice log, and Shining Live 101. Learn how to play Shining Live in 12 different articles where we break it all down for new and returning players. Shining Live 101 Website:https://www.utapri-shining-live.com/en/howto/ About Utano Princesama Shining Live Utano☆Princesama Shining Live is a rhythm game for Android™ and iOS mobile devices based on BROCCOLI's Utano☆Princesama series. ©SAOTOME GAKUEN © KLabGames Utano Princesama Shining Live Overview Supported OSes: Android™ 4.4+, iOS 9.0+(* Not available on some devices.)Genre: Rhythm gamePrice: Free-to-play (In-app purchases available)Supported Languages: English and Traditional ChineseOfficial Website: https://www.utapri-shining-live.com/en/Official Twitter Account: @shininglive_enOfficial Facebook Page: https://www.facebook.com/ShiningLiveENCopyright: ©SAOTOME GAKUEN © KLabGames Download the Game App Store: https://itunes.apple.com/app/id1284790977 Google Play: https://play.google.com/store/apps/details?id=com.klab.utapri.shininglive.global Related Links :https://www.klab.com