2019 LoL Champions Korea Spring Media Day
Qualified Teams confirmed for the FIFA eClub World Cup 2019
Black Desert Online’s Battle Royale mode enters Early Access today
2018 LoL KeSPA Cup Finals Event
gumi Inc. Enters into Agreement of Equity and Allocation of New Shares in Blockchain Game Developer Double Jump.Tokyo
NCSOFT Continues to Invest in the Future Driven by its Core Value in Game R&D
Archer Now Playable in Black Desert Online
gumi Launches Real-Time PvP in “Brave Frontier: The Last Summoner”
LINE GAMES Announces Global Launch of Mobile Narrative CCG “Destiny Child”
[G-Star 2018] Soft-World’s Sejin Lee and Wendy Hung, “Advance into Greater China with My Card from A to Z at Once!”
[G-Star 2018] Soft-World Set Itself up as a Helper of Korean Companies for Advancing into Great China
‘G-Star 2018 (The Game Show and Trade, All Round 2018)’, an international game exhibition hosted by Korea Association of Game Industry (K-GAMES) and co-hosted by the G-Star Organizing Committee and Busan IT Industry Promotion Agency, was held on November 15 at BEXCO located in Haeundae-gu, Busan. Soft-World, participated in 'G-Star 2018' promoted its 'My Card' service through BTB booth and had consultations with major game companies in Korea. 'MyCard' is an integrated payment solution of ‘Soft-World’, and it is in progress in Greater China including China, Hong Kong, Macao and Southeast Asia. ▲ Soft-World, participated in 'G-Star 2018' promoted its 'My Card' service. As a service of the oldest game company in Greater China, this solution supports more than 30 online payment services including telecommunication micropayment, credit card, ATM, AliPay, PayPal, UnionPay, CherryCredit, etc. In addition, 'My Card eWallet', an electronic wallet service, has more than 5 million members, and the company is currently providing the payment service in a way of a prepaid card. With the provision of these various payment methods, 'My Card' service became the number one market share in Taiwan, Hong Kong, Macao and Southeast Asia. Soft-World highlighted that it not only provides more than 30 different payment services, but also supports integrated marketing services through cooperation with related companies and partner companies. The integrated marketing service is currently providing various offline marketing services for the users of 'My Card' through banks, credit card companies, telecommunication companies, micropayments and off-line prepaid card distribution networks. ▲ ‘My Card’ offers more than 30 different payment services. ▲ The service is in progress in Taiwan, Hong Kong, Macao and Southeast Asia. Soft-World's offline promotional methods include cross-affiliate marketing, magazine shelves, posters and DM, game magazines, game video news, interactive entertainment, electronic stickers, etc. It is also actively using combination of on-line and off-line methods such as websites, ‘My Card’ fan page, press conferences and road shows. What’s more, the fact that the company provides the necessary skills and resources in preparation for local services in Greater China through Soft-World's affiliated companies is also introduced as one of the important services for 'My Card' customers. Major support services include 'Zealot Digital Graphic Design Center', 'Kaohsiung Music Production Center', which provides professional graphic and sound resources that suit the game’s features, a TOP Marketing Service ‘My Card Bonus’, ‘Adwitt’, which provides online and SNS marketing and advertising services such as Facebook and Google, ‘Kochava’, which provides a tracking tool service for mobile advertisements, and 'My Server,' which provides a solution that encompasses the cloud and IDC. Through such integrated payment solutions and marketing support plans, Soft-World showed a strong will to support Korean companies' entry into Greater China, saying that they will fully support the local service of Korean game companies in Greater China. ▲ Soft-World provides various support services for services in Greater China. ▲ Through the supporting services, companies can develop localization and marketing more conveniently. ▲ One of Soft-World’s services, ‘My Server’, provides a solution that encompasses the cloud and IDC.
[G-Star 2018] Netmarble Games Targeted Global with Its Masterpiece Line up
‘G-Star 2018 (The Game Show and Trade, All Round 2018)’, an international game exhibition hosted by Korea Association of Game Industry (K-GAMES) and co-hosted by the G-Star Organizing Committee and Busan IT Industry Promotion Agency, was held on November 15 at BEXCO located in Haeundae-gu, Busan. Netmarble Games, participated in 'G-Star 2018', set up more than 260 showcases optimized for mobile games in the BTC exhibition hall and introduced 4 mobile games including ‘Blade & Soul Revolution’, ‘Seven Knights 2’, ‘The King of Fighters All Star’, and ‘A3: STILL ALIVE’. 'Blade & Soul Revolution', based on the IP of 'Blade & Soul', is a reinterpretation of the sensibility of original works such as cinematic directing and story, gorgeous graphic, martial arts, and actions reminiscent of a war game. It provides differentiated fun such as large-scale open-field competition and community. In 'G-Star 2018', new contents including character customization, PvP system, power conflicts, and strategic elements of the war were revealed. 'Seven Knights 2', which is a mobile MMORPG based on IP of 'Seven Knights', features gameplay that collects various heroes and performs group battles unlike traditional MMORPGs, which focus on one hero. The demonstration version in 'G-Star 2018' showed the world of ‘Seven Knights 2’, which was born as a mobile MMORPG, and introduced the third story, 'Melissa's whereabouts' at the same time so that visitors could experience 4-player boss raid that attacks a giant boss ‘Giganteus’. ▲ Various events were held at the BTC exhibition hall of Netmarble through large LED screen and open stage. ▲ There was a space for visitors to demonstrate the games. 'The King of Fighters All Star' features all the characters and game elements of the previous series, ranging from 'KOF 94’, the first franchise game to 'KOF XIV', the latest one. Users can experience the combination of character-specific skills and combos through connections among 3 characters in mobile environment. The demo version in 'G-Star 2018' allowed visitors to experience the system and combat style of the game. 'A3: STILL ALIVE' is a battle royal MMORPG based on the IP of 'A3'. Its core contents are ‘Strategic Deathmatch’ that uses the strategy and control and fights to the last man, and ‘Free PK in All Areas’ that can enjoy indiscriminative PK with the whole server users in time. The demo version in ‘G-Star 2018’ showed ‘Dark Appearance’ content that allows free PK in all regions when the dark comes, and mercenary system including tanker, dealer, and healer, which shows the complete summoner of ‘A3: STILL ALIVE’. In addition, with a famous BJ as well as the developer, a survival combat ’30-player Battle Royal’ was held at the stage. As a stage event, 'Virtual Live Talk Show', Netmarble Games' first attempt at G-Star, was held. ‘Virtual Live Character’, which is a technology that allows 3D or 2D characters to look and behave naturally through modeling data, real-time motion capture and facial recognition technology, was used for the live talk show where a heroine ‘Len’ from ‘Seven Knights 2’ appears as a virtual live character to host the show. In addition, 'Len' appeared on the big screen installed at the Netmarble booth, introduced 'Seven Knights 2', and performed simple quizzes and mini games with the audience. What’s more, Netmarble provided a variety of events for the audience and offered a number of activities during 'G-Star 2018', including live broadcasts of the Influencers, ‘King OPPA Show(The King of Fighters Show)’, ‘2vs2 PvP Pro-gamer Invitation Show’, and ‘Large-scale Open Field War’. On top of that, Netmarble Games revealed participants' G-star mode play records and provided the opportunity to participate in the stage event 'Time Attack Competition' to the top 5 ranked players. ▲ Visitors demonstrated 'A3: STILL ALIVE' revealed for the first time in ‘G-Star 2018’. ▲ At the event, the game was relayed in real time. ▲ Character cosplay of 'Seven Knights 2' was held at the venue.
[G-Star 2018] Kakao Games Succeeded in G-Star with Ryan & Battlegrounds
‘G-Star 2018 (The Game Show and Trade, All Round 2018)’, an international game exhibition hosted by Korea Association of Game Industry (K-GAMES) and co-hosted by the G-Star Organizing Committee and Busan IT Industry Promotion Agency, was held on November 15 at BEXCO located in Haeundae-gu, Busan. Kakao Games participated in G-Star with a large booth including BTC, outside square, and BTB. Kakao Games, which appeared in G-Star with ‘Kakao Battlegrounds’ and ‘Friends Racing’, attracted visitors with its representative character, ‘Ryan’. The booth of ‘Kakao Battlegrounds’ in BTC hall was organized in 100-booth scale with ‘Ryan’ wearing helmet and waiting for visitors. In case of the new casual mobile racing game, ‘Friends Racing’, ‘Ryan’ was waiting for visitors with riding a racing car at BEXCO outside square. As a result, Kakao Games raised visitors’ participation through a variety of events and presented experience commensurate with the biggest game festival in Korea, G-Star. ▲ Kakao Games set up a 100-booth BTC exhibition at ‘G-Star 2018’. ▲ At the ‘Kakao Battlegrounds’ booth, ‘Ryan’ was wearing a helmet and waiting for visitors. 'Kakao Battlegrounds' is a Korean version of 'PlayerUnknown's Battlegrounds' which was released through Steam in 2017 and has driven the battle royal boom around the world. Especially, it was popular in i-Cafe (gaming internet cafe) because users can easily login with Kakao ID and play the game. So, ‘Kakao Battlegrounds’ collaborated with a popular character ‘Ryan’ of Kakao Friends and released a variety of items. At 'G-Star 2018', the 'Kakao Battlegrounds’ booth was built as an open structure. Also, the main concept of the booth was the runway, in order to deliver the feeling of boarding the plane before being put into the battlefield. Here, the representative character of Kakao Friends, ‘Ryan’, was wearing a helmet symbolizing 'Battlegrounds' and welcomed the visitors. At the main stage of the booth, 80 PCs were placed and operated ‘Battlegrounds’ 40-player match, in which anyone can participate, at all times. The Kakao match was a battle in which 10 players become a team, and the visitors could reserve for the match through a kiosk at the booth. Visitors who had reserved it were informed their order via KakaoTalk and were able to experience the game without waiting. In addition, to all visitors participated in 40-player Kakao match, the presents including a permanent ‘Ryan hoodie skin’, produced through collaboration with Kakao Friends’ representative character, ‘Ryan’. ▲ There was an experience zone where visitors can experience the training field. ▲ Visitors could spend time in the AR photo zone while waiting for the match. ▲ The collaboration products of ‘Battlegrounds x Kakao Friends’ were sold at the MD shop. In addition, there was an experience zone where visitors can experience the training field, an AR photo zone, and the collaboration products of ‘Battlegrounds x Kakao Friends’ were sold at the MD shop. So, a variety of on-site participation events including missions, quizzes, and emotional dances were held with various prizes such as a Battlegrounds Ryan doll, rug, mini-note, hoodie, etc. On the 15th and 16th of November, ‘AfreecaTV BJ Final Round Season 5’, where the famous BJs participated, was held at the main stage of the ‘Kakao Battlegrounds’ booth. On the 17th and 18th, a special match with 8 celebrities, including BJ Blackwalk, BJ Juankorea, BJ Pi, BJ Matjongwook, and Broadcaster Byung-jae Yoo, Myung-hoon Jung, Sang-hoon Moon, Kyu-seon Yu, was held. ▲ ‘AfreecaTV BJ Final Round Season 5’, where the famous BJs participated, was held at the ‘Kakao Battlegrounds’ booth. ▲ On the 15th, BJ DDDD won the match and delivered impressions. Besides, at the 'Kakao Battlegrounds' booth, the video of seven games that Kakao Games services was displayed. At the family zone of the booth, the video of new games such as ‘Lookism’, ‘Princess Connect Re:Dive’, ‘Friends Racing’, and ‘The War of Genesis: Battle of Antaria’, and popular games such as ‘Black Desert’, ‘Friends Gem’, and ‘Friends Marble’, were shown. Kakao Games also opened a booth at BEXCO outside square. With a strategy of attracting visitors using its popular character, ‘Ryan’ riding on the racing car attracted much interest from the audience. ‘Friends Racing’ is a mobile racing game in which eight kinds of Kakao Friends, such as ‘Ryan’ and ‘Apeach’, appear. It offers real-time combat mode with a maximum of 8 players, and the fun of thrilling racing on the cute maps and tracks of full 3D design. In addition, the game features a customizing cart, which can be produced as user wants, and Kakao characters’ voices, which were introduced for the first time of Kakao Friends IP. ▲ Kakao Games opened the 'Friends Racing' booth at BEXCO outdoor square with ‘Ryan’ on the racing car. Meanwhile, Kakao Games also set up a BTB booth to strengthen its business partnership. Through ‘G-Star 2018’, it had expanded its customer service contact points and business areas at the same time. In addition, it focused on expanding partnerships through a number of business meetings. ▲ Kakao Games opened a booth in BTB as well as BTC. ▲ At the BTB booth, it had expanded its customer service contact points and business areas at the same time.
Cheers to 5 Years of Brave Frontier
gumi Inc is calling out to all Summoners to join Brave Frontier’s biggest anniversary celebration yet! Brave Frontier is celebrating 5 years of action, mystery, and adventure set in the expansive world of Gaia. To show our gratitude to the players, the Brave Frontier team has prepared something special for this celebration: 5th Anniversary Trivia with Rizky and Shaly Players can take on Rizky and Shaly’s 5th Anniversary Trivia dungeon to put their Brave Frontier knowledge to the test! Fantastic Prizes awaits at the end of this unique Anniversary Exclusive Dungeon! Jubilee Campaign To show our sincere gratitude to players who have been with us since the launch of Brave Frontier, we will be awarding our players with exclusive Anniversary Gifts. Each player will receive different sets of Jubilee Tickets and Jubilee Chests based on their total number of days the player logged in since the beginning of the game until November 27, 2018. Players will stand the chance to obtain Elementum tomes, Amber Butterflies, elemental shards, and even more fabulous freebies from these Jubilee Chests! Grab this chance to summon powerful units for free at the anniversary exclusive Jubilee Summon Gate! Unit-of-Choice Campaign The popular Unit-of-Choice campaign is back! Log in for a total of 50 Days between 12 Oct to 12 Dec to snag powerful heroes or heroines from the wide world of Gaia for FREE! All units are available for summoning in this campaign except for units from Guild Raid, Vortex Arena, and the Rift. Anniversary Omni Summon All throughout the 5th Anniversary Extravaganza, the Anniversary Omni Summon Gates will be constantly updated with featured units starting with Florence, Serin, and Nia. Find out who else will appear next! Moreover, log in every Friday to receive a free Anniversary ticket! On top of that, tickets will be scattered in the various login campaign gifts during the 5th Anniversary Period. So seize the opportunity to claim these free goodies! Gems Heaven It’s raining Gems! On top of the usual Gem giveaways during our login campaigns, we will shower everyone with Gems for every date that ends with the number 5 during the Anniversary celebration period. Remember to log in during those selected days to claim these free Gems! Most importantly, The Brave Frontier Global Team would like to thank our players for their continued support throughout the years. Brave Frontier would not have been where it is now without the dedication and overwhelming support. We hoped our players have enjoyed all these events and game updates during this 5th Anniversary Extravaganza.
[G-Star 2018] Nexon Introduced 14 New Games Containing Past, Present & Future
‘G-Star 2018 (The Game Show and Trade, All Round 2018)’, an international game exhibition hosted by Korea Association of Game Industry (K-GAMES) and co-hosted by the G-Star Organizing Committee and Busan IT Industry Promotion Agency, was held on November 15 at BEXCO located in Haeundae-gu, Busan. Nexon, which has been doing with the history of 'G-Star' for 14 years, introduced 14 kinds of new game lineups in 'G-Star 2018' and presented pleasure to the visitors. Selecting 'Through Your Life' as the main slogan this year, Nexon looked back on its history when providing users various pleasures for 22 years with its first online game ‘The Kingdom of the Winds’ and presented new games with the commitment to showcase the games to share the pleasures of past, present and future. ▲ Nexon presented its lineup of 14 new games through its 300 booth-size exhibition. In G-Star 2018, Nexon introduced 14 new games; 11 mobile games and 3 PC online games. Among them, eleven of them are demonstration entries, and three of them are video and event entries. Visitors can play these games at the demonstration zone or participate in various game promotion events and advance reservations in the event zone of 300 booth-sized Nexon exhibition booth. First, the mobile games based on Nexon’s representative IPs, including the first online game ‘NEXUS: The Kingdom of the Winds', were newly introduced. At ‘G-Star’, Nexon first released ‘NEXUS: The Kingdom of the Winds Yeon’. It is the first mobile game of the online game ‘NEXUS: The Kingdom of the Winds', which was released in 1996 and listed in the Guinness Book of World Records as the world's longest running commercial graphic MMORPG. Besides, 'Crazy Arcade BnB M', a mobile game of an online game 'Crazy Arcade' released in 2001, which made ‘Dao’ and ‘Bazzi’ Nexon's representative characters, was introduced. In addition, ‘Tales Weaver M’, a mobile game of ‘Tales Weaver’ released in 2003, which gave many memories with music, and ‘Mabinogi Mobile’, a mobile game of ‘Mabinogi’, which has been loved for a long time with emotional and original lifestyle contents since its release in 2004, were also introduced. Next, Nexon's creative, self-developed works were shown. The demonstration versions of two games were presented at G-Star 2018; a marine adventure game ‘Dave’, developed by Studio42 under NEOPLE in cooperation with National Geographic, and ‘4 Towers’ that solves the puzzles placed in each tower through cooperation play between the two characters. In addition, the opportunity to play the experience version of a PC online action RPG ‘Dragon Hound’, in which users gallop across the extensive background on a horse and hunt huge dragons, was given, and an MOBA titled ‘Ascendant One’, in which SF elements were added in Greek mythology, was introduced at the event zone. ▲ The mobile games based on Nexon’s representative IPs were newly presented. ▲ The demonstrations of various new games were held. What’s more, the publishing titles that are being prepared in cooperation with Korean developers were revealed. As well as a collection RPG ‘Lyn: The Lightbringer’ that Art director ‘Jung Jun-ho’ participated in, the demonstrations of MMORPG ‘Spirit Wish’, which controls three characters at the same time while enjoying beautiful graphics of pastel tone, were prepared. In addition, anticipated mobile games including a causal action game ‘RunningMan Heores’, which used IP of the popular TV program ‘Animation RunningMan’, and a fantasy 2D character collection game ‘CounterSide’ based on the background of virtual reality, were introduced. The anticipated work for PC online game users was also presented; online traditional MMORPG ‘Astellia’ based on strategic battles using more than 30 types of Astells, raising, and cooperative play. Moreover, a large-scale MMORPG 'Traha' being prepared at Nexon met with the audience for the first time. 'Traha' is a high-end MMORPG based on Unreal Engine 4, featuring realistic natural backgrounds, open fields embodied in colorful architecture, diverse lifestyle contents, and economic activities through transactions. On top of that, through ‘Infinity Class’, in which the class and skill infinitely change depending on the weapon, it is possible to strategically change the weapon during the battle. In addition to introducing new games, Nexon operated 'Nexon Studio', an influencer booth during 'G-Star 2018'. In 'Nexon Studio', influencers revealed realistic broadcast contests such as play and review of the demonstration, interview with developer, etc. Through this, the news of ‘G-Star 2018’ Nexon booth was vividly delivered to the users who could not visit the event site. ▲ Unreal Engine 4–based large-scale MMORPG ‘Traha’ also had first time to meet users. ▲ A variety of gifts were given to the users who experienced Nexon games.
FIFA and EA SPORTS unveil new FIFA 19 Global Series Rankings
• New weekly world rankings launched for FIFA Competitive Gaming • Players and fans now able to track progress on Road to the FIFA eWorld Cup™ • Rankings now available on FIFA.gg FIFA and EA SPORTS have unveiled today the FIFA 19 Global Series Rankings – a new, dedicated world rankings platform for eFootball. With more than 20 million players across 60 nations having participated in last season’s EA SPORTS FIFA Global Series, players and fans will now be able to monitor the progress of the world’s top competitive FIFA players throughout the season on the Road to the FIFA eWorld Cup. The new FIFA 19 Global Series Rankings will be updated on FIFA.gg every Tuesday after Weekend League* and competitive events within the Global Series, providing fans with an interactive platform to monitor the progress of the top FUT Champions verified( https://www.fifa.com/fifaeworldcup/how-to-play ) FIFA 19 players around the world. "The FIFA 19 Global Series Rankings will provide fans with a dedicated platform to follow the top players on the Road to the FIFA eWorld Cup, as well as establishing a regular worldwide competition ranking to further underline the exciting growth and professionalization of eFootball. Fans are now able to keep track on the results of their favourite players, and competitors themselves are able to monitor their standings during the season. We are looking forward to finding out who the best 32 competitors will be at the end of the season and welcoming them at the FIFA eWorld Cup 2019,“ said Luis Vicente, Chief Digital Transformation & Innovation Officer at FIFA. The FIFA 19 Global Series features a range of qualifying events both online and at live events. These include tournaments hosted by leading companies including PlayStation, Professional Gamers League (PGL) and Gfinity, as well as an anticipated 15 Official League Partners, FUT Champions Cups, the FIFA eClub World Cup and the brand new FIFA eNations Cup leading to the pinnacle event for eFootball: The FIFA eWorld Cup. “The introduction of a new and dedicated world ranking for FIFA gaming is a fantastic step forward by FIFA and EA SPORTS,“ said Mosaad 'Msdossary' Aldossary, reigning FIFA eWorld Cup Champion. "Not only will it help me track the progress of my rivals throughout the season, the FIFA 19 Global Series World Rankings will play an important role in further raising the profile of competitive FIFA gaming around the world and keep fans and the general public updated on who is in contention to compete to become FIFA eWorld Cup Champion at the end of the season.” *Points earned during the Weekend League will be reflected on each following week, not on the first Tuesday after each Weekend League.
Destiny Child Opens Pre-registration for its Upcoming Global Release
- Pre-registration will be available for 164 countries worldwide until December 5 - All pre-registered users will be rewarded with a ‘5-star character summon scroll’ and various in-game items - Offers unique CCG experience with top notch Live2D illustrations and active collaborations with world famous IPs Seoul, South Korea - November 22, 2018 - LINE GAMES Corporation announced today that the global pre-registration for its mobile CCG Destiny Child is now open for users worldwide. Developed by LINE GAMES and SHIFTUP, Destiny Child is a mobile CCG (Collectable Character Game) featuring the adventures of a Demon King candidate and his three supporting succubi, ‘Mona’, ‘Lisa’ and ‘Davi’. The game is renowned for its top notch Live2D illustrations by Korea’s famous illustrator Hyung-tae Kim, and features over 300 characters (“Childs”) that users can strategically assemble to challenge various contents including story dungeons, boss raids and PvPs. Destiny Child’s official global launch will take place in upcoming December, and pre-registration is open for 164 countries in North America, Europe and Southeast Asia region until December 5. LINE GAMES will reward all pre-registered users with various items including generous amount of in-game currencies of ‘1,000 crystals’, ’10,000 onyx’ and ‘100,000 gold’, as well as a ‘5-star character summon scroll’ that will help users get a head start. Along with pre-registration, users can participate in Desnity Child’s ‘Share Gacha’ event at its official Global Brand Page, where users can get an additional 5-star character by sharing the event on social media. “We are excited to present Destiny Child’s unique narrative character collecting experience to global players,” said Minkyu Kim, CEO of LINE GAMES. “Together with SHIFTUP, we will devote our best efforts to offer excellent service to our users worldwide.” Destiny Child was launched in Korea and Japan in 2016 and 2017 respectively, and has been widely popular in both countries ever since. In Korea, it has achieved No. 1 grossing game app soon after its release on Apple App Store and Google Play. Also noted for its active collaboration with world famous IPs including ‘Street Fighters’ and ‘VOCALOID’, Destiny Child offers compelling and unique CCG experience for players. More information on Destiny Child and its global pre-registration can be found at its official Global Brand Page( https://global.destiny-child.com ) and Facebook( https://www.facebook.com/destinychild.official ). ■ Press Contacts LINE GAMES Press Team: email@example.com ■ About LINE GAMES Corporation LINE GAMES Corporation ("LINE GAMES") is an affiliate company of LINE Corporation (“LINE”) specializing in game business. Based in Seoul, Korea, LINE GAMES was established along with LINE’s acquisition of Korea’s leading game developer and publisher, NextFloor in August 2018. LINE GAMES is working closely with the global messenger platform LINE to develop and service high quality titles for diverse genres and platforms. As a premier developer and publisher of entertainment software, LINE GAMES is currently pursuing global expansion of its game business, starting with series of global releases of its major hits including ‘Dragon Flight’ and ‘Destiny Child’.
Broken Reality, a New Indie Adventure Set in a Fun 3D Internet World, is Launching on November 29th via Steam
Dynamic Media Triad and Digital Tribe Games are proud to announce the release of Broken Reality, arriving on Steam on November 29, 2018. Mac and Linux versions will follow and launch by the end of December. After four years of development, a successful Kickstarter campaign, they are ready to bring this experience to the public. Broken Reality is a new indie adventure where players will dive into five unique levels of a non-stop humorous adventure set in a 3D internet world. Players explore, collect likes, solve puzzles, do quests for flavorful characters all while discovering the dark secrets beneath the Net. The game is comedic by nature, and a lot of care has gone into the Vaporware style aesthetics. Every level is a hand-crafted experience with unique assets. “Broken Reality is a first-person puzzle/adventure game set in a world where Internet sites are 3D places rather than 2D pages. The player takes control of a nameless, faceless user who has just created their account on the system. The gameplay is in itself a commentary on the state of the internet, social media, truth and more in the post-truth era, while also being a light-hearted parody of many famous internet sites, corporations, and activities.” - Sebastian Covacevich, Lead Game Designer, Dynamic Media Triad Studio
Review - Allm's Action Game 'CapsuleMon Fight', "A Game with Strategic confrontation of Capsule monsters" (mobile)
Allm, which has released popular games such as 'Lunia Z' and 'Kritika', is preparing various games to give new fun with mobile games, ‘CapsuleMon Fight’ will start service in early November 2018. ‘CapsuleMon Fight’ is an action PvP genre game in which the user directly controls characters to enjoy battles against other users, rather than a collective or auto-hunting role-playing game that has been the center of the mobile game market for a long time. Instead of constantly investing time like a role-playing game, the game is played in a way of competing against players from all over the world through ‘Slingshot Battle’ with a simple performed in a short time. In particular, it is not a numeric comparison battle, in which the result is usually determined before the battle, but it is played by battles using timing and strategies that need offense and defense with various combinations of summoners, monsters, and skills. As a result, the game provides fun to continuously enjoy once the user has experienced victory once. ▲ Allm’s ‘CapsuleMon Fight’ will start service in early November 2018. ■ The basic ‘battle’ of ‘CapsuleMon Fight’ uses strategies with offense and defense. 'Slingshot Battle', which is the basis of 'CapsuleMon Fight' play, works in a way that a user exchanges offense and defense with another user, and a user wins when the HP of opponent’s character (summoner) became zero. When the battle begins, two summoners summon four CapsuleMons each, and the attacking user chooses the monster to use, sets the angle and fire the CapsuleMon. There are largely two kinds of CapsuleMon’s attacks: ‘Hit Action’, which is used when CapsuleMon bumps into the opponent summoner or CapsuleMon with slingshot attack, and ‘Combo Action’, which is used when another ally’s attack is overlapped. At this point, since the damage to the opponent summoner and CapsuleMon are different, a user needs to think carefully about whether to attack the summoner or CapsuleMon depending on the situation. In addition, each summoner is also protected by a Barrier, which is destroyed when the HP of his CapsuleMons reaches zero. As long as there are no barriers, attack damage is increased, so a user will need a strategy to eliminate the opponent's barriers as soon as possible and to protect his barrier as much as possible. At the same time, the user can use a skill with mana, which is restored for each turn. It features using multiple skills at once until the available mana. If a user uses this well, he can be a winner in adverse condition by giving huge damage to the opponent summoner by removing several CapsuleMons with combo attacks and skills in the absence of the opponent's barriers. When the user plays a game and continues to win, the level related to the growth of the summoner and the grade related to the number of victories will gradually increase. Based on these two figures, an opponent for PvP will be optimized, so users can battle against opponents with similar levels. Due to this kind of matching system, one-sided victories or one-sided defeats are hard to experience, which can be a feature of ‘CapsuleMon Fight’. ▲ A user wins when making the opponent’s HP zero by ‘Slingshot Battle’. ■ Growth system of ‘CapsuleMon Fight’ is simplified and excluded billing service. Among RPG-style mobile games, it is not difficult to see many games that use multiple monsters after raising them require a lot of billing for raising them again after getting the highest grade of monster. However, 'CapsuleMon Fight' set the growth system to be as simple as possible so that winnings and losses can be determined by user’s control and strategy, excluding growth factors caused by such billings. As a result, users can acquire new CapsuleMons with only the rewards they earn while playing the game, and the growth of CapsuleMons and skills are applied unconditionally when the certain number of the same CapsuleMons and skills are collected. In addition, there is little burden on the billing system because the growth system is composed that there is no big difficulty in(not too difficult to) growing the monster with the compensations provided in the game. Of course users can raise more levels by choosing more monsters through billing, but they will meet a stronger opponent. Therefore, the victory depends on the user’s strategy. ▲ The growth of CapsuleMon and skill is set as simple as possible. ■ Summoner characters, which are as important as CapsuleMon In ‘CapsuleMon Fight', CapsuleMon is critical to battles, but the user’s avatar character, summoner, also plays an important role. Since each summoner character has its own skill, this can also be used by the user as a strategy. At the beginning of the game, users play the tutorial with the male summoner character, ‘Mutant.’ This character has a unique skill that increases the speed of the monster. When they finish the tutorial, they can get the female summoner character ‘Alchemist’, which has a unique skill that can be used for CapsuleMon by making a special potion for recovery and reinforcement. In addition, the third summoner, ‘Pirates’, which can only be seen as illustrations, will be added through the update, and users' strategy is expected to become more abundant as the number of summoner character increases. ▲ The user’s avatar character, summoner also plays an important role as well as CapsuleMon. ■ It is expected that various contents are scheduled to be added. 'CapsuleMon Fight' is a PvP action game featuring a simple control, a growth system, and a powerful attack through strategy linkage of summoner-CapsuleMon-skill, and it provides differentiated fun from the existing slingshot-style games. In addition to the 'PvP match' users can enjoy now, Allm will be adding various game modes such as 'AI mode', 'Puzzle' mode and 'Challenge' mode through future updates. It is expected to give great pleasure to users. In the future, if more game modes and contents are added and the game progresses steadily, 'CapsuleMon Fight' will become popular to users as a pleasant game which takes a short time for learning and takes a long time for focusing on exercising strategies. ▲ As various game modes are planned to be updated, the service in the future is very much expected.
Brave Frontier: The Last Summoner, Gets Spooky This Halloween
New content is now available for the mobile JRPG Brave Frontier: The Last Summoner. For the next several weeks, Brave Frontier: The Last Summoner features a festive Halloween seasonal event where fans can play as Caleb Hadeslay, Jasia Nightvoice, Elaria Krux and Ingvar Jotunn the spirit hunters engaged by the Vordaria Empire to hunt down a mysterious girl (Lucy) in the city of Uppsa. The Festival of the Spirits is currently happening in the city, this will not help the spirit hunters in their task. Uppsa is transformed into a special map with 90 new dungeons and 1 secret quest unlocked after beating the story. Further, players can collect Halloween Crystals to open Portals for a chance to collect Lucy and the Spirit Nymphes as playables Characters. Players can also use the Crystals to craft new Halloween weapons. Additionally, Brave Frontier: The Last Summoner fans can also check out the recently released weapon crafting feature and new skills features.
Halloween Comes to Closers with New Costumes and Gleam Campaign
The month of October is filled with seasonal activities like apple picking, cider drinking, Halloween prepping, and now, gamers should fall back into all the new events for Closers. En Masse Entertainment announced today that their virtual Halloween party and Gleam campaign begins today. Deck out your characters in-game with the spookiest and most stylish of costumes. Collect tokens as you defeat bosses, trading in those tokens for costumes and accessories. In addition to this bewitching content, a Gleam campaign begins today, running through midnight on October 29. To enter, just play the game for two hours on Steam. The grand prize winner will receive a Razer Blade 15 Laptop, with four runners-up receiving the Meister Bundle, valued at $150 dollars.
Halloween Returns to Black Desert Online with Two Event Bosses
Today Pearl Abyss and Kakao Games have announced that the skies of Black Desert Online will be illuminated with an eerie red blood moon and jack-o’-lanterns will light the misty town streets once again to celebrate Halloween. A new Halloween trailer showcases the spinetingling atmosphere and introduces a new event boss named Spook. Spook, the new event boss will randomly spawn across the Black Desert Online world and drops valuable items such as Black Fabric, Memory Fragment, Golden Pearl, Black Stones and more. Spook will be accessible for all character levels as it will adapt to the player’s strength. A tougher version of the boss will randomly spawn for players who are level 56 or above. - Craft your costume Players who have collected 10 Black Fabrics can bring it to NPC Merv (Calpheon), Ornella (Serendia) or MevoMuranan (Mediah) to craft costumes including Garnier Troupe Garb Design Bundle, Jarette’s Armor Design Bundle, Jordine’s Casual Wear Design Bundle, Valencian Travel Wear Design Bundle or the illusive Black Leopard Armor Design Bundle. - The Witch is back! Isabella, the Black Witch that was introduced during last year’s Halloween is making a welcome return and will now spawn at fixed times instead of randomly spawning to allow players to have more time to prepare. Players will have to work together to defeat Isabella as her HP will be shared amongst all servers. Defeat Isabella to obtain Witch’s Bloody Brooch, Halloween Gift Box, Pumpkin Gift Box, Silver and more. Furthermore, the cash shop will be updated with new Halloween exclusives such as the ‘Vestillio’ and the ‘Vespena’ outfits, and Pietro the male butler (Halloween clown version). Moreover, discount coupons will be offered and players can save up to 50% on selected items.
Party Like It's 1982! THEC64 Mini Available Now in North America
Retro Games Ltd. and Solutions 2 GO announced today that THEC64® Mini is available now at retailers in North America. THEC64® Mini, a 50% replica of the world’s bestselling home computer that launched in 1982, comes pre-loaded with 64 classic games and THEC64® Joystick. Originally designed for fans of the original personal computer, THEC64® Mini brings kids and families together to play some of the best games of the neon decade with simple plug and play action. Aspiring gamers of yesteryear can revisit the past or even program their own games – just add a keyboard, and THEC64® Mini becomes a fully functional home computer complete with C64 BASIC. THEC64® Mini is available in The United States at GameStop, Wal Mart, Amazon and Costco for $79.99 (USD) and in Canada at, BestBuy, London Drugs, EB Games, and Costco for $99.99 (CAD). “THEC64® Mini is a complete revival of one of the most influential computer and gaming systems, and we are eager to see parents reminisce about their childhood as they share the experience with their kids this holiday season,” said Paul Andrews, Retro Games’ Managing Director. “We brought back a mini version of the classic C64 computer as we think gamers of all ages are going to want this reimagined piece of video game and tech history.” THEC64® Mini includes the following: Pre-loaded with all the Retro Faves: THEC64® Mini comes with 64 classic titles already installed, including: California Games, Winter Games, Impossible Mission II, Boulder Dash, Jumpman, Pitstop II, Speedball II: Brutal Deluxe, Street Sports Baseball, Summer Games II, Temple of Apshai Trilogy, Uridium and more. USB Ports: The unit comes equipped with two USB ports – perfect for adding an extra joystick for multiplayer games or plugging in a keyboard to create your own programming masterpieces. Customized Visuals: The unit features high definition output at 720p and 60Hz via HDMI, 4:3 ratio, US/Europe display mode options, and a CRT filter for that classic look. Back to the Basics: Plug in a USB keyboard and use as a fully functional home computer with C64 BASIC. Don’t Forget to Save: For the first time, THEC64® Mini allows you to easily save your progress in games. Always Optimized: THEC64® Mini supports software updates via USB flash drive so players have continued access to improved and enhanced programming.
G-Audio Launches Loudness SDK to Provide a Consistent Streaming Media Listening Experience
G-Audio, a next generation audio technology company dedicated to enhancing the listening experience for XR and streaming media, today launched its Sol Loudness SDK for streaming media. Starting today, video and music streaming platforms can leverage G-Audio’s Sol Loudness SDK to provide a smoother audio experience for subscribers. The popularity of OTT video (over-the-top) is growing rapidly and streaming media consumption is increasing across multiple devices, including smartphones, Smart TVs, and game consoles. Over the past few years, streaming media companies have prioritized the seamless transmission of high quality video and music, and improved UX. Audio quality and audio features have not received the same level of attention, resulting in inconsistencies in the listening experience across devices. Emerging audio technologies, such as G-Audio’s Sol Loudness SDK, solve for this by smoothing variations in loudness and providing continuity of the perceived sound level between streaming content for end-users. Henney Oh, CEO and Co-founder of G-Audio Labs, said: “At G-Audio Labs, we are dedicated to improving the end-user listening experience. Our loudness management solution addresses common subscriber complaints and solves for volume inconsistencies between content programming. A smoother audio experience leads to increased subscriber satisfaction and that leads to improved retention.” Alexis Macklin, Analyst at Greenlight Insights, said: “With 62% of U.S. adults streaming TV and movies each week, streaming services have revolutionized the way consumers listen to and watch media. Unfortunately, this mass appeal has yet to translate to consistent audio quality. The streaming market is set to be disrupted by new solutions focused on setting higher standards in streaming audio quality. Loudness management will be central to the features that creators and publishers will need to deliver as a growing number of consumers expect consistent audio quality across streaming platforms.” G-Audio’s SDK product line includes spatial audio rendering for 360° video and loudness management for streaming media. Other loudness management software solutions today employ a legacy "file-based" approach, which is a pre-processing pipeline that destructively modifies the original content. The Sol Loudness SDK uses a server-client architecture in which the server-side performs loudness measurement and generates metadata that the client-side uses to normalize content to the target loudness setting. Advantages to the server-client solution include, (1) the opportunity to set loudness targets per platform, end-user device, or even listening environment, and (2) the original content is never modified, avoiding compression artifacts. Naver Corporation, a South Korea-based internet content service company, is one of the first companies to integrate the Sol Loudness SDK for their streaming media services.
Black Desert Online Showcases New Archer class at TwitchCon 2018
8th of October, 2018/ Pearl Abyss and Kakao Games have announced today that Black Desert Online will showcase its brand new Archer class for the very first time at this year’s TwitchCon which is being held at the San Jose McEnery Convention Center. The event takes place between the 26th and 28th of October. Aside from checking out the Archer class, players will also be able to experience the brand new Drieghan expansion which is set to launch on November 14. All of this brand new content will be playable on 46 high-end Alienware Aurora PCs at the Black Desert Online Booth (#808). During TwitchCon Kakao Games are planning full day live streams throughout the event featuring partnered streamers such as GoodVibes Guy and Dr. Positive who will be hosting and shoutcasting the Official Black Desert Online Guild 3v3 Tournament Final where finalists from North America and Europe are battling for a $10,000 grand prize. Morrolan TV will dive into the lore and capabilities of the new Archer class and explore Drieghan. AionJanis “the dancing streamer” will throw an after party stream that will amaze Black Desert fans and newcomers alike. Other content will include exclusive developer interviews, cosplay panels and exclusive item giveaways for everyone who is watching the live stream on Black Desert Online’s official Twitch channel. For more information on the streaming schedule, booth activities and more, please visit the special TwitchCon page on blackdesertonline.com
FIFA and Electronic Arts reveals EA SPORTS FIFA 19 Global Series on the Road to the FIFA eWorld Cup 2019
FIFA and Electronic Arts Inc. have announced today the tournament schedule for this season’s EA SPORTS™ FIFA 19 Global Series*, mapping out the Road to the FIFA eWorld Cup 2019. Building on the success of the 2018-19 season and the significant and growing global interest in competitive FIFA gaming, this season’s tournament ecosystem expands as the number of Majors increases from two to six, an all-new Licensed Qualifier System being added – which is led by leading brands PlayStation, Professional Gamers League (PGL) and Gfinity, and involving an anticipated 20 official football league partners such as Bundesliga, Eredivisie, La Liga, Ligue 1, MLS, and the Premier League. This season also includes the unique FIFA eClub World Cup and two EA Champions Cups featuring the best FIFA Online 4 players in the world, as well as a brand new competition: the FIFA eNations Cup. Further details about the format and qualification for the FIFA eNations Cup will be announced over the coming weeks. “The growth of competitive FIFA is both exponential and undeniable,” said Todd Sitrin, SVP and GM of the EA Competitive Gaming Division. “On the heels of the global phenomenon that is the EA SPORTS FIFA 19 launch, the scope of the EA SPORTS FIFA 19 Global Series illustrates competitive FIFA’s rapid rise and solidifies its status as a tier one competitive franchise. This past season, we smashed all the previous viewership and engagement records for competitive FIFA, and we are excited to do the same again in the coming season.” The rise of EA SPORTS FIFA competitive gaming is enhanced through its accessibility, if you know the rules of football, you know the rules of FIFA. This approachability fuels not only increased player popularity, but spectator growth as well. It positions the franchise well for sustaining momentum as millions of football fans can understand the game. “Competitive FIFA captivates millions of fans around the world, and its unique connection to the world’s game presents new and innovative ways to uniquely connect football fans globally,” said Luis Vicente, Chief Digital Transformation & Innovation Officer at FIFA. “We’re thrilled to continue our longstanding partnership with EA as we aim to push e-Football to new heights and to new audiences.” With more than 20 million players across 60 nations having participated in the EA SPORTS FIFA 18 Global Series, new pathways are now available to players aiming to qualify for the EA SPORTS FIFA 19 Global Series through the introduction of a new EA SPORTS FIFA 19 Global Series Points system. This new points system awards competitors for their cumulative performances across both online and live events and gives the opportunity for all eligible players to become a future star of FIFA eSports. It also increases their chances for EA SPORTS FIFA 19 Global Series Playoffs qualification and advancing to the FIFA eWorld Cup 2019. “Building upon last season’s success, we wanted to give more players around the world the opportunity to compete in the EA SPORTS FIFA 19 Global Series, as well as elevate the profile of the superstars of FIFA,” said Brent Koning, EA SPORTS FIFA Competitive Gaming Commissioner. “Every detail of the competitive ecosystem is thoughtfully and strategically crafted to increase its engagement and entertainment for spectators, as well as accelerate our ultimate goal of making stars of all our players.” All eligible players interested in becoming a competitor in the EA SPORTS FIFA 19 Global Series must register on FUTChampions.com by October 31, 2018 and become FUT Champions Verified to earn EA SPORTS FIFA 19 Global Series points. The top 60 competitors on the final EA SPORTS FIFA 19 Global Series points leaderboard will qualify for the EA SPORTS FIFA 19 Global Series Playoffs, and then only the best-of-the-best will advance to the FIFA eWorld Cup 2019. There, only one will be crowned the FIFA 19 World Champion. *Eligibility restrictions apply. See Official Rules and FUTChampions.com for details. Final terms and structure subject to change.
Black Desert Online Offers Permanent Access to 7-Day Trial Users
3rd of October, 2018/ Pearl Abyss and Kakao Games have announced today that Black Desert Online has recently reached 10 million registered players worldwide. To celebrate this milestone, new adventurers can earn a free copy of Black Desert Online by completing the 7-day trial challenge. Players who start playing Black Desert Online between the 3rd of October up until the 17th of October, reach level 56 on a character and complete that character’s awakening quest before their 7-day trial expires will be rewarded with a free Starter’s Package that has a $9.99 / €9.99 / £7.99 value*. Recently the game received a major upgrade both in terms of graphics as well as in audio with Black Desert Online Remastered. It has never been a better time for adventurer’s to step in as the game will receive exciting new contents such as the upcoming Drieghan Expansion that will feature more than 300 new quests and a new dragon world boss. It was recently announced that the Drieghan Expansion will be launched on the 14th of November. Aside from the free game package promotion, players can save up to 50% on rare items offered by in-game NPC Patrigio and can take part on the Kamasylvian Alchemists event, the latest installment of the yearly alchemist challenge where players can earn fantastic rewards.