FaZe Clan claims title as FIFAe Continental Cup Champion 2023 in Shanghai
Empowering esports excellence: AGON by AOC expands sponsorship of fast-growing FURIA Esports team to global level
Brazil crowned world’s best FIFA esports nation for the second time
FIFA World in Roblox to expand with FIFA Women’s World Cup Australia & New Zealand update and new 3v3 arcade game
RBLZ Gaming – RB Leipzig crowned FIFAe Club World Champion 2023
Esports Continues to Stage as an Official Medal Sport at the 20th Asian Games Aichi-Nagoya 2026
FIFAe and Ditch the Label Unite for Combined Vision of Community Well-Being
2023 Global Esports Summit Agenda Revealed: More than 30 Global Guests Will Discuss New Developments in Esports
FIFAe joins forces with Gamers8 to boost football esports globally
Leading speakers Kenneth Fok, Xu Haifeng, H.R.H Prince Faisal and global leaders link to Future
First-of-its-kind FIFAe women’s esports boot camp paves the way for new generation of women players
The three-day FAMEHERGAME boot camp concluded on Friday, offering 24 of the best women FIFAe players an extensive programme designed to improve their skills and support them in their professional and personal development as a football esports player. Hosted at the Home of FIFA and the FIFA Museum in Zurich as part of the FIFAe FAMEHERGAME initiative, the event provided participants from around the world with unique experiences and expert sessions around mental and physical health, gameplay coaching and content creation. Hosts included Findus Krantz from anti-cyberbullying organisation Ditch the Label, FIFAe World Champion Coach Daniel Fehr, former World Champion August Rosenmeier, TV host Rachel Stringer and many more. The event was wrapped up after two intensive days of competition in a state-of-the-art setting at the FIFA Museum in the heart of Zurich. The winner of the competition, Cecilia_1707 (Maria Cecília) from Brazil, and the runner-up Naladinho, Fabienne Morlok from Germany, claimed the big prize – an all expenses-paid trip to attend the FIFA Women’s World Cup 2023™, which kicks off next month in Australia and New Zealand on 20 July. In addition, different social activities during and after the boot camp promoted exchanges between the participants, who came from 17 countries including Brazil, Lithuania, Peru, Saudi Arabia, Belgium, Poland, Canada, England, Finland, France, Germany, India, Morocco, Portugal, Spain, South Africa and the USA. During the boot camp, former FIFAe World Champion Francisco Cruz and two-times FIFAe World Champion Alfonso Ramos were inducted into the FIFAe Hall of Fame as only the third and fourth members. The FAMEHERGAME boot camp not only provided valuable resources and a once-in-a-lifetime opportunity for the players, but also fostered community building among the participants. More importantly, the boot camp celebrated and promoted the presence of women competing at a high level in FIFAe. As well as addressing some of the main challenges that women in esports and the gaming community face, FAMEHERGAME aims to increase visibility, build grassroots opportunities and create a safe space for women competing in the FIFAe ecosystem. For more details, please visit FIFA.GG. Assets from the event are available here. Please note that Video News Release (VNR) is also available for media to use for editorial purposes. To access, please click here or the link within this advisory.
FIFAe announces first-ever FAMEHERGAME boot camp for women in Zurich
Following the announcement of the FAMEHERGAME programme in March 2023, FIFAe has revealed further details about the FAMEHERGAME boot camp. The boot camp will take place from 14-16 June 2023 and will be held in Zurich, Switzerland. Aiming to create a once in a lifetime experience for the participants, the event will be taking place across two iconic locations: the FIFA Museum and the Home of FIFA. Member associations from across the world, including Spain, South Africa, Brazil, Australia and the USA, will be nominating players through their local boot camps to participate. During the boot camp, the participants will learn from experts and compete for a chance to win an all‑inclusive trip to the FIFA Women’s World Cup 2023™. Over 20 member associations as well as the ECL, an elite European women’s league, are already taking part and enabling players from across the globe to join the wider FAMEHERGAME initiative. The boot camp will offer participants an extensive programme designed to improve their skills and support them in their professional and personal development to become competitive football esports players. The FAMEHERGAME boot camp was crafted to holistically address some of the struggles women face in esports based on community research conducted last year. The programme includes multiple sessions led by experts and will focus on content creation, mental and physical health, competitive coaching and media training. Participants will take everything they have learnt and compete in a two-day tournament, with the final day being streamed live on FIFAe channels. The top two competitors will win an exclusive trip to the FIFA Women’s World Cup 2023™. “With this state-of-the-art boot camp, FIFAe supports us in our mission to empower women in the football community,” said Sarai Bareman, Chief Women’s Football Officer at FIFA. “This programme provides a unique opportunity for women in the community to develop their skills, build their networks, and grow their confidence both on and off the digital pitch. The event will undoubtedly unlock the full potential of many talented women within FIFAe and we are looking forward to welcoming two of them in Australia later this year.” To provide a safe space for the players, a social media protection tool will be offered which immediately flags and deletes harmful comments directed towards the players. The local community is invited to join in on the final day and meet the stars of the women’s scene in person at the FIFA Museum. For more information about the FAMEHERGAME programme, please visit FIFA.GG/FAMEHERGAME
Collegiate esports growing rapidly in Pakistan, Gamer Pakistan and ESP execute MoU's with 115 universities
Gamer Pakistan today reported upon the rapid growth of collegiate esports in Pakistan, announcing that together with affiliate Elite Sports Pakistan they have entered into their 115th university sports Memorandum of Understanding (MoU) that gives Gamer Pakistan exclusive rights to conduct, broadcast and commercialize esports competitions at these respective universities. “We’ve experienced exciting growth in our Gamer Pakistan esports collegiate network, driven by the outstanding efforts of Muhammad Jamal Qureshi and his team,” said James Knopf, Gamer Pakistan CEO. “They’ve taken us from 100 university MoU’s in March 2023 to 115 today, providing concrete testament to the popularity of university esports in Pakistan. With analysts estimating growth from 36.8 million gamers in 2022 to 50.9 million gamers in Pakistan by 2026, we are excited to continue engaging with the highly desirable collegiate demographic.” “The enthusiasm and skills of these collegiate gamers gives us great confidence in the future of esports in Pakistan, and we are highly motivated to provide the stage with which they can compete in global esports competition,” said Elite Sports Pakistan CEO Muhammad Jamal Qureshi. “Our university network is ramping up as the premier esports league in Pakistan and we are grateful for these universities that have the foresight to make these competitive sports and career advancement opportunities available for their students.” Gamer Pakistan is the premiere university esports partner for secondary education institutions in Pakistan, creating the format and events to provide a competitive environment in which to nurture budding esports talent at the collegiate level. In addition, Gamer Pakistan provides them with opportunities to represent Pakistan globally in their journey to becoming world-class professional esports athletes. Gamer Pakistan has signed university sports commercialization Memorandums of Understanding (MOU) with 115 universities from the public and private education sectors, and also with the Inter-University Consortium for the promotion of Social Sciences Pakistan (IUCPSS), which has an affiliation with up to seventy universities. Gamer Pakistan was founded in November 2021 to create college (in Pakistan, “college” refers to pre-university programs comparable to high schools in the U.S.), university, and professional esports events for men’s and women’s teams. The company is conducting competitive events that integrate Gamer Pakistan university teams and leagues with regional and global competitions sponsored by others. Esports is a form of competition using video games in organized, multiplayer video game tournaments. Players use mobile devices, computers, and video game consoles to compete against each other virtually or before live audiences. Gamer Pakistan is developing a strong platform built on licensed technology to enhance user experience with interactive features, and competition among players through the organization of tournaments and other events that support esports. Commercialization is accomplished through the sale of advertising and sponsorships to accompany event broadcasts and merchandising of products co-branded with our institutional partners and sponsors. To date over eight hundred hundred teams have registered in different Gamer Pakistan competitions, whereas four hundred-plus esports teams have been registered exclusively in esports competitive games including PubG®, Call of Duty®, DOTA2®, Free Fire®, Tekken®, FiFa®, Valorant® and CSGO®. Gamer Pakistan also plans to proffer development contracts with the top winning teams in Valorant and Call Of Duty to provide for the betterment and development of these aspiring esports athletes. Gamer Pakistan has organized and held over 30 separate esports competitions, including the first annual University Esports National Tournament and Championship in 2022. In December 2022 GP held the week-long inaugural National Esports Free Fire Championship. 2023 Gamer Pakistan esports competitions include National Valorant League, Islamabad Esports Championship, Sindh (Provincial) Intervarsity PubG Tournament, KPK FIFA Championship, Lahore Esports (LAN event) Championship, GP Pakistan Tekken Championship, Gamer Pakistan National FREE FIRE League and the Punjab (Provincial) Open Esports Championship. Elite Sports Pakistan Pvt. Ltd, (ESP) is Gamer Pakistan’s affiliate company and duly incorporated under the laws of Pakistan. ESP has entered into agreements with universities and sports authorities in Pakistan pursuant to which we have been granted exclusive rights with respect to licensing, producing, distributing and monetizing a range of sports events for inter-collegiate competition, including esports. ESP has been instrumental in forming Gamer Pakistan.
MOGO Recruiting Brands with Physical Sites in India for AI-Driven Collaborative Research into Gaming, Youth, and University Student Markets
Mobile Global Esports Inc. (MOGO) (NASDAQ Ticker:MGAM), today announced that the company is actively recruiting brand partners to engage in collaborative alpha market research programs based upon MOGO's unique user data-driven insights into the Indian collegiate esports and youth mobile gaming market. Mobile gaming is no longer just an expensive hobby for urban youth who can afford it - participation in esports has expanded beyond initial metropolitan areas into Tier 2 and Tier 3 cities in India, and new research shows that the Indian mobile gaming market is expected to exhibit a compound annual growth rate of 19.75% through 2027.* "We already know what these gamers are playing, and are building anonymized yet addressable user profiles. Now we are enhancing those profiles with the top twenty physical locations they spend time at, be it at their or a friends home, a university cafeteria, internet cafe, movie theater, fast food restaurant, retail establishment, gym, and such," said MOGO CDO Nick Venezia. "We execute our aggregation of data on a 100 percent precision basis, and we are using AI to guide this precision. No misfires or misplaced clusters, we hit the same target every time, allowing partners to craft singularly appealing offerings that speak to the unique needs of the individual." MOGO's modeling analyzes geo-verified location data to assign interest to that user identity, allowing us to create clusters with similar preferences and buying behaviors in different regions of the country. The Company's Point of Interest (POI) geodata ties into actual physical visits to locations, such as restaurants, retailers, and entertainment venues with high levels of consumer activity. Application of this intelligence allows MOGO to also look historically into the past to see what games users were playing and then tying that to a current job title and industry they've gone into post-graduation. One preliminary hypothesis is that first-person shooter fans have a proclivity to become sales professionals. MOGO's precision data and technologies have the ability to help foster the knowledge, innovation and thought leadership that will help power India's ascent as a market leader now and for the next 100 years. "We're at a very exciting inflection point in the build-out of our signal-aggregate data platform," said MOGO CEO Dave Pross. "India is an evolving consumer market, well-educated and socially connected with a growing middle class, 37+ million college students with 8+ million coming up every year and 18-24 year olds affluent enough to afford smartphones and data plans. Most companies have little visibility into their true market dynamics in India, and those that do hold it very close to the vest. We're recruiting partners with which to provide actionable insights and paths to engagement and customized user experiences in India that benefit both our target demographic and the organizations and brands engaged - from game publishers to retailers to cell phone and consumer services providers." "For example, when you compare India cell phone penetration at 46.5% of the country's total 1.42 billion population, with US cell phone penetration at 81.6% of US total 338 million population**, there is room for significant provisioner growth in India, especially into the expanding youth and student demographic as better phones and faster data plans become more affordable," Pross continued. "Given our visibility into the mobile gaming market in universities and beyond, and that 91% of Indians participating in competitive video gaming do so on their mobile devices***, we see significant opportunity for provisioners seeking actionable insights and paths to engagement in the mobile device and data market, as well as for enabling offerings such as financial and credit services." "Our initial research into the dynamics of the university student, Gen-Z and Gen-Alpha provides demographics in India through deterministic modeling, POI (Point of Interest) geodata indexing and dwell time linked to site visit data is showing actionable paths to engaging this market through tailoring products and services to meet their true needs," said Venezia. "Given the high level of mobile gaming in India, cross-correlating actual physical location data with game-play behavior is important to our partners in focusing their marketing efforts. For example, in areas where gamer groups are congregating to compete that also show that vegetarianism is prevalent, a restaurant food chain could offer a laser-targeted vegetarian loyalty program and we can measure its effectiveness in almost real-time." For a video game developer/publisher seeking entre or greater presence in the Indian market, insights into the preferences, behaviors, and demographics of their target audience will help identify which game attributes are most important to different age/gender/affluence levels and geographic regions and tailor their games accordingly, as well as allowing for personalization of game attributes for individual players based on their preferences and behavior patterns - like game and character content, rewards, and challenges that are more likely to appeal to them. In addition, MOGO partners will be able to create predictive models to anticipate future trends, demands, and preferences using user data from previous version and/or game launches, player reviews, and social media conversations to optimize game attributes and improve overall player experience. "We're able to say to a brand with 100 percent accuracy, while promulgating world-class user privacy and data security standards - that this person showed up at this point at this time, spent ‘X' minutes playing ‘X' game, and then went to a' movie theater afterwards. From the very first "Intergalactic Spacewar Olympics" Space Invaders' Championship at Stanford University in 1972, esports has held the interest and focus of the college audience. They're competing for a lot more than a subscription to Rolling Stone magazine now, and spending a lot more time and money. For this audience, authenticity matters - from human, creator and brand standpoints - and we aim to help our partners deliver that," Venezia concluded. MOGO complies with General Data Protection Regulation (GDPR) protocols as all individual data is fully anonymised. Organizations interested in participating in the MOGO brand research partner program may express interest by emailing email@example.com ### Sources: * IMARC Group, "India Mobile Gaming Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2022-2027" **Newzoo 2021 Global Mobile Market Report ***Newzoo 2022 Global Mobile Market Report
Bayes Esports announces launch of communication services
Bayes Esports, the leading source for official esports live data, announces the launch of a central esports communication platform. Bayes ONE aims to connect the esports industry by providing transparent and affordable content creation services that are specifically designed to fit the needs of the esports industry. The esports landscape is developing at an incredible rate. New and innovative ideas, from game titles to business-to-business solutions, enter the industry on a regular basis. Some of these ideas hold the potential to leave a lasting impact and elevate the industry to a whole new level, all of which help esports to continue to develop and move forward. Yet the majority of these ideas are not able to realize their full potential, not because they were flawed to begin with, but because they were never heard. Startups and small businesses trying to establish themselves may find themselves struggling to establish connections with high-profile media and journalists. They often lack the resources required to create engaging content even if those connections existed. For those businesses, traditional PR agencies might look like possible solutions to their problems at first glance. However, too often these agencies lack the necessary expertise in esports and are not transparent about what they offer. Moreover, their pricing structures often exceed the resources available to those new to the industry. Bayes ONE aims to bring change and allow for more voices in esports, regardless of their size or niche, to be heard. It acts as a central communications platform that creates content for all types of businesses in esports and distributes it via an extensive network to ensure the messages are heard by their intended audience. Communication services are offered as packages that can be scaled and customized to fit the needs and resources of the customers. The entry-level package offers the creation and distribution of press releases and content for websites and social media platforms and can be trialed for €1.200 per Month, allowing the voices and ideas of new entrants to the esports landscape to be heard. Higher level packages designed to enable businesses to establish themselves as thought-leaders of the esports industry include speaking opportunities at conferences and the creation of in-depth articles distributed to the most relevant media platforms in esports. Bayes ONE is built on the experience and success of Bayes Esports’ communication efforts. Since Bayes Esports was founded in 2019, it has formed an extensive media network that includes over 80 different outlets spanning from community-driven to B2B platforms. Bayes ONE’s team is led by Bayes Esports Senior Director of Public Relations Prof. Dr. Susanne Ardisson. Susanne has worked for international companies as a Senior PR Consultant for more than 15 years, including companies such as Readly and Delivery Hero. Ardisson explained: “Bayes ONE is the next big step for Bayes Esports, but in particular for my team and me. During my time here at Bayes Esports, we have learned a lot about the industry. How to approach different target groups, which outlets can be used to reach them, which content formats work best for which kind of messages, which topics should be addressed and which should be avoided, and so much more. We are excited to be able to use that expertise to give smaller businesses in particular the opportunity to be heard and change the industry just as Bayes Esports did when it first started out. It is our goal to support the next success stories of esports from day one and shape the future of esports together.”
Gamer Pakistan announces 100th and 101st MoU’s for university sports commercialization
Gamer Pakistan today announced that affiliate company Elite Sports Pakistan has signed its 100th university sports Memorandum of Understanding (MoU) with Usman Institute of Technology University Karachi and 101st MoU with Shah Abdul Latif University Khairpur Sindh. These MoU’s give Gamer Pakistan exclusive rights to conduct, broadcast and commercialize esports competitions at these respective universities. Gamer Pakistan is rapidly becoming the premiere university esports partner for secondary education institutions in Pakistan. Gamer Pakistan creates the formats and events to provide a competitive environment in which to unearth and nurture budding esports talent at the collegiate level and provide them with opportunities to represent Pakistan globally in their journey to becoming world-class professional esports athletes. According to Statista, the number of gamers in Pakistan was estimated to be 36.8 million (16% of the population) in 2022 and is predicted to rise to 50.9 million gamers (20.6% of the population) by 2026. Gamer Pakistan was founded in November 2021 to create college (in Pakistan “college” refers to pre-university programs, comparable to high schools in the U.S.), university and professional esports events for men’s and women’s teams. The company plans to develop competitive events that integrate our teams and leagues with regional and global teams and leagues sponsored by others. “We are pleased to have achieved this milestone with Usman Institute of Technology University Karachi and Shah Abdul Latif University Khairpur Sind,” said Elite Sports Pakistan CEO Muhammad Jamal Qureshi. “Their leadership in expanding the competitive sports and career advancement opportunities available for their students in all aspect of athletics is to be commended.” “Gamer Pakistan looks forward to including Usman Institute of Technology and Shah Abdul Latif University into the total collegiate Gamer Pakistan competitive esports universe,” said James Knopf, Gamer Pakistan CEO. “Their participation and the enthusiasm and skills of their student gamers gives us great confidence in the future of esports in Pakistan, and in the ability of these gamers to righty take their space on the global esports stage.” Esports is a form of competition using video games in organized, multiplayer video game tournaments. Players use mobile devices, computers, and video game consoles to compete against each other virtually or before live audiences. Gamer Pakistan is developing a strong platform built on licensed technology to enhance user experience with interactive features, and competition among players through the organization of tournaments and other events that support esports. Commercialization is accomplished through the sale of advertising and sponsorships to accompany event broadcasts and merchandising of products cobranded with our institutional partners and sponsors. To date over seven hundred teams have registered in different Gamer Pakistan competitions, whereas four hundred-plus esports teams have been registered exclusively in esports competitive games including PubG®, Call of Duty®, Free Fire®, Tekken®, FiFa®, Valorant® and CSGO®. Gamer Pakistan also plans to proffer development contracts with the top winning teams in Valorant and Call Of Duty to provide for the betterment and development of these aspiring esports athletes. Between November 2021 and November 2022, Gamer Pakistan has organized and held 27 separate esports tournaments, including the first annual University Esports National Tournament and Championship from June 30 - July 1 of 2022. In December 2022 GP held the week-long inaugural National Esports Free Fire Championship. Gamer Pakistan had already signed university sports commercialization Memorandums of Understanding (MOU) with 99 universities from the public and private education sectors, and also with the Inter-University Consortium of Pakistan for Social Sciences (IUCPSS), which has an affiliation with up to seventy universities. 2023 Gamer Pakistan esports competitions include National Valorant League, Islamabad Esports Championship, Sindh (Provincial) Intervarsity PubG Tournament, KPK FIFA Championship, Lahore Esports (LAN event) Championship, GP Pakistan Tekken Championship, Gamer Pakistan National FREE FIRE League and the Punjab (Provincial) Open Esports Championship. Elite Sports Pakistan Pvt. Ltd, (ESP) is our affiliate company and duly incorporated under the laws of Pakistan. ESP has entered into agreements with universities and sports authorities in Pakistan pursuant to which we have been granted exclusive rights with respect to licensing, producing, distributing and monetizing a range of sports events for inter-collegiate competition, including esports. ESP has been instrumental in forming Gamer Pakistan.
FIFAe launches new esports women’s inclusivity programme FAMEHERGAME
Continuing from the Good Game Promise initiated in 2022, FIFAe today launched FAMEHERGAME – a new women’s programme that aims to increase visibility and build grassroots opportunities while creating a safe space for women competing in the FIFAe ecosystem. Member associations across the globe are being empowered to run dedicated boot camps to provide unique chances for women to join FIFAe and build local communities. One nominated player from each member association taking part in the FIFA Women’s World Cup 2023™ will be invited to the FAMEHERGAME boot camp hosted by FIFAe in mid-2023. At the boot camp, players will receive coaching sessions and compete against each other, with the top two players winning an invitation to the tournament in Australia and Aotearoa New Zealand later this year. Interested players can now join the FAMEHERGAME Discord channel to become part of the initiative. The programme is built on research conducted with women in the scene at the FIFAe Finals 2022 and aims to break down boundaries that women face in the community and competitive scene. Speaking about the initiative, Fabienne Morlok, one of the leading women on the scene, said: “Esports is for everyone, and it’s time to showcase our skills to the world! With FIFAe’s support, we are looking forward to developing the women’s game and inspiring the next generation of aspiring players. I’m calling all women out there to join us in writing history and challenging the status quo.” Member associations from across the globe such as France, Morocco and South Africa have already joined the initiative and will nominate one player to join the boot camp in the coming months. In addition, FIFAe will work closely with league partners such as the ECL – one of the leading FIFA esports organisations for women – to tell the stories of women throughout the entire year to help create new role models within the community, as well inviting the best players from the respective leagues to the FAMEHERGAME boot camp. "FIFAe is a platform where everyone can take part, compete on the highest level and fame their game on the biggest stage. We believe that by increasing opportunities for women, we can help build a more diverse and inclusive esports environment together with the community,” added Adrian Rölli, Head of eFootball at FIFA. Elite-level players from member associations and league partners will also be offered various support for coaching, content creation and other topics during a trip to the FAMEHERGAME boot camp. To conclude the boot camp, participants will compete in a high-stakes tournament with an exclusive trip to the FIFA Women’s World Cup 2023 in Aotearoa New Zealand and Australia in prospect for the top two competitors. You can find more information on participating member associations and other details here. https://www.fifa.gg/famehergame FAMEHERGAME is based on the belief that both men and women can compete at the highest level in FIFA esports. FIFAe is dedicated to creating an environment where anybody can become a hero and unlock their full potential, regardless of gender or background. Further activations around the FAMEHERGAME campaign and the Good Game Promise will be launched throughout the year.
Global esports platform Challengermode launches first of its kind mobile app to connect billions of gamers worldwide
Global esports platform Challengermode has today announced the launch of its first-of-its-kind mobile app for the esports space. The app will connect billions of gamers worldwide across PC, console and mobile with the grassroots esports scene through over 80 titles on the platform, and give game developers the chance to put their games - quite literally - in the hands of more players. The app is an extension of the Challengermode platform which puts all Challengermode tournaments, ladders and events at gamer’s fingertips, where they can browse, sign-up for, and check in to competitions. It also provides gamers the opportunity to chat with friends or teammates while on the go, and get instant notifications from their friends, competitions or Challengermode Spaces - creating a truly seamless experience for competitive gamers of any skill level. The app augments Challengermode’s capacity as a centralized infrastructure for all stakeholders in the esports industry, allowing brands, organizers and game developers to become a part of gamers’ everyday life in an authentic way. Unlike other apps in the esports space, the Challengermode App bridges the gap between the 3.1 billion gamers worldwide and the rapidly growing grassroots esports scene - allowing anyone to compete for real prizes on a global stage. Robel Efrem, co-founder and CEO of Challengermode said: “The launch of the Challengermode mobile app is a big leap forward on our mission of making esports truly accessible to everyone, everywhere by allowing gamers to interact with their esports activities anywhere at any time. Unlike most “esports apps” in the space, the Challengermode app offers a truly seamless competitive experience for competitive gaming across mobile, console and PC - and is a vital component in the esports’ industry’s future, linking the world’s 3.1 billion gamers to the rapidly growing grassroots esports movement. The app also creates a new way for game developers to bring their games to a global audience quickly and easily, thanks to Challengermode’s esports tech and game developer API.” Available on App Store for iOS, Google Play Store for Android, and Windows, players can compete for real prizes across over 80+ titles including Counter-Strike: Global Offensive, League of Legends, VALORANT and PUBG: BATTLEGROUNDS - giving them a chance to experience esports in a professional setting, and level up their skills.
Ubisoft Partners With Challengermode for Tom Clancy's Rainbow Six Visegrad Community Cups
Today, Ubisoft Poland announced that - through their collaboration with global esports platform Challengermode - Tom Clancy’s Rainbow Six® Siege will be joining a series of weekly PC tournaments dedicated to beginners from Visegrad Group starting August 20nd. Expanding on its previous work with Challengermode on the V4 Masters – Nationals level tournaments - Ubisoft continues its efforts to develop Rainbow Six Siege’s grassroots competitions - open to all with weekly tournaments. Kamil Ściana, Brand Marketing Manager CEE at Ubisoft said: “Our main goal with this new series of tournaments is to further open up the Rainbow Six Siege esports scene to players of all levels, bridging the gap between casual multiplayer and the more professional esports space where players can regularly compete for real prizes. Working with Challengermode has made the set-up and participation in these tournaments seamless and easy to scale for as many players as want to compete from the Visegrad region, and we look forward to working with them further on tournaments that will keep players coming back to enjoy Rainbow Six Siege in the months and years ahead.” Patrik Jackiewicz, Senior Partnerships Manager at Challengermode added: “We’re delighted to be working with Ubisoft to bring Tom Clancy’s Rainbow Six Siege grassroots esports initiative to life on Challengermode. Together with one of the most popular IPs in the world we are creating a bedrock ground for players looking to ascend to higher tiers of Ubisoft-endorsed tournaments, which aligns perfectly with Challengermode’s goal of making esports truly accessible for all. We look forward to working closely with Ubisoft on this series of weekly competitions and other collaborations in future.” Players from Poland, Czech Republic, Slovakia, and Hungary can register now through Challengermode’s esports platform, and prepare to compete for in-game credits to purchase newest operators, uniforms, weapon skins, charms and more. These weekly competitions will give the Tom Clancy’s Rainbow Six Siege esports hopefuls the chance to level up their skills by playing like the pros in a structured competitive experience - all on one centralized platform. To learn more about Tom Clancy’s Rainbow Six Siege, please visit www.rainbow6.com and follow us at twitter.com/Rainbow6Game. For all things Rainbow Six Esports, please visit www.rainbow6.com/esports and follow us at twitter.com/R6esports and Instagram.com/R6esports
Brazil crowned world’s best FIFA esports nation
The FIFAe Nations Cup 2022™ presented by EA SPORTS™ thrilled fans inside the arena and around the world as Brazil has been immortalised in history as FIFAe Nations Champion 2022 after four days of intense competition. The team of Phzin, Crepaldi and Klinger follow the inaugural winners France to become the world’s best FIFAe nation and the first one to lift the brand new trophy. The first event day with fans since 2019 brings the spectacular three-week long FIFAe Finals 2022 to a close in Copenhagen, with Umut Gültekin being crowned FIFAe World Champion, Riders becoming the FIFAe Club World Champion and Brazil capturing the title of FIFAe Nations Champion, winning the pride and hearts of their country. “The last three weeks have showcased the community’s biggest stages and the global potential of FIFAe with a great setting and fantastic performances shown by all participants,” said Romy Gai, Chief Business Officer at FIFA. “Congratulations to all three champions for claiming the respective FIFAe trophies, beating the world’s best at the pinnacle global event, and inspiring the next generation of esports talent.” “I am proud to represent Brazil, I am happy and loving it,” said newly crowned champion Crepaldi. His teammate Phzin was also just as ecstatic, saying “Thanks for all of the support and the crowd here, this is the biggest achievement of my career.” A goalless leg one left it all to the second leg - where Poland took an early lead in the game, but a swift reply followed by a 90th minute flicked winner meant it was Brazil who prevailed to become FIFAe Nations Champion 2022 and raise the new bespoke trophy for the first time in Copenhagen - writing their names into FIFAe folklore forever. Brazil bested major European countries along their route to the final, including Spain, Italy and previous FIFAe Nations Champions France. The FIFAe Finals 2022 have come to a close as the following three competitions have all been played out in July: FIFAe World Cup 2022™ presented by EA SPORTS™ FIFAe Club World Cup 2022™ presented by EA SPORTS™ FIFAe Nations Cup 2022™ presented by EA SPORTS™
Riders crowned FIFAe Club World Champion 2022
Riders represented by Tuga810 and AndoniiPM lifted the brand-new trophy at the Bella Arena in Copenhagen after four days of world-class 2v2 team competition. The world’s best clubs competed on the biggest stage at the FIFAe Club World Cup 2022™ presented by EA SPORTS™ from 20 to 23 July to honour their badge and claim ultimate glory for their organisation. Spanish-based Riders are fronted by Tuga810 - who had been competing for several years at the top level without a major title to his name - but finally completed his personal challenge in Copenhagen, Denmark, to become the FIFAe Club World Champion. His teammate AndoniiPM made an excellent partner to keep a very tight and concise defensive display, only conceding nine goals throughout the entire tournament. As the new FIFAe Club World Champion, Riders highlighted themselves as the world’s best EA SPORTS™ FIFA 22 esports organisation and claimed the winning prize of USD 100,000. This brings the second week of the FIFAe Finals 2022 to a close, but there is more thrilling action yet to experience next week with the international pride of the FIFAe Nations Cup 2022™ presented by EA SPORTS. The final day on 30 July will be open to fans to celebrate the culmination of the FIFAe season and the last remaining tickets are available https://www.fifa.gg/c/cph22 “This is an incredible moment for the organisation to lift the brand new trophy - congratulations to the players, the coach and the entire club,” said Adrian Rölli, Head of eFootball at FIFA. “Their unique team spirit is ultimately what allowed them to overcome the challenge from the rest of the competition.” “After four years of competing, I lost some big matches, never won a major, I never gave up, I worked hard and I’m here right now as the FIFAe Club World Champion,” said Riders captain Tuga810, “[My partner AndoniiPM] is the best, he adopted me in the family like a brother. Riders, the coach, the organisation, I am so glad to be here.” Leg one of the Final started with SAF on the front foot, creating chances to find the first breakthrough, with Riders immediately equalising just seconds later. It would stay this way until leg two, where Riders would pile on even more pressure and find the winner to eventually raise the newly-designed bespoke trophy for the first time in Copenhagen, adding their names to a list of previous champions such as Complexity Gaming and Brøndby eSport.
Umut crowned FIFAe World Champion 2022
The FIFAe World Cup 2022™ presented by EA SPORTS™ - has come to an exciting end as Umut Gültekin from Germany has been crowned FIFAe World Champion 2022 after fierce competition throughout. The 19-year old German dominated proceedings from the start of the group stage to the end of the competition to become FIFAe World Champion, never conceding more than one goal in every tie throughout the knockout stage. He follows Mohammed ‘MoAuba’ Harkous as the second German World Champion in a row. The world’s best EA SPORTS™ FIFA 22 individual player claimed the grand prize of USD 250,000 and joined an elite group of World Champions. This brings the first spectacular event of the FIFAe Finals 2022 to a close but there is even more yet to experience in the FIFAe universe through the next two weeks of competition. “Congratulations to Umut for winning the FIFAe World Cup and ultimately - faming his game on the biggest stage,” said Nick Brown, Director of Commercial Partnerships at FIFA. “The dedication throughout the season allowed him to turn his dream into reality and writing his name into the history books of the FIFAe universe will surely be a memory he will never forget.” “It’s crazy, I dreamed so long about this moment and I can’t believe it”, said the new World Champion Umut. “We have the strongest nation [in FIFAe]. Next year, one of us will win [again].” Both legs of the final were tense and provided no goals - the tie had to be decided by penalties - and it was Umut ‘Umut’ Gültekin who prevailed to become FIFAe World Champion and raise the famed trophy in Copenhagen lifted by previous champions such as Mohammed ‘MoAuba’ Harkous and Mosaad ‘Msdossary’ Aldossary. Find all of the media assets and pictures from the FIFAe World Cup 2022. All results are available on FIFA.GG. The conclusion of the FIFAe World Cup 2022 brings the end of the first week of the FIFAe Finals 2022 - the ultimate place for the local and global FIFAe community. All three pinnacle events - the FIFAe World Cup™ presented by EA SPORTS, the FIFAe Club World Cup™ presented by EA SPORTS and FIFAe Nations Cup™ presented by EA SPORTS - will be played over three consecutive weeks. The top-level action is just getting started: dive back into the FIFAe universe next week as the FIFAe Club World Cup 2022 gets underway to crown the best organisation in FIFA esports, taking place from July 20 - 23. Up to three players per club will compete on the biggest stage to represent their badge, all for glory and the opportunity to hold up the brand-new trophy for the first time. The last week of July presents the FIFAe Nations Cup 2022 from July 27 - 30 - and on the final day, fans are welcome to jump into the FIFAe universe and watch the highest level of international esports live at the Bella Arena in Copenhagen, Denmark. Tickets for July 30 are available https://www.fifa.gg/c/cph22
EPOS and Bella Arena unveiled as National Supporters for 2022 FIFAe pinnacle events
Ahead of the FIFA esports season climax, FIFA welcomes Bella Arena and EPOS as National Supporters for the FIFAe World Cup 2022™ presented by EA SPORTS™, the FIFAe Club World Cup 2022™ presented by EA SPORTS, and the FIFAe Nations Cup 2022™ presented by EA SPORTS. “As we are getting closer to the pinnacle events of the year, we are beyond excited to welcome two passionate National Supporters onboard,” said Adrian Rölli, Head of eFootball at FIFA. “Denmark is a great location for the event, not only because of its great community but also because of such brands joining us in growing the event locally and helping to fame the game of our participants.” FIFA is delighted to welcome the Bella Arena as National Supporter for all three events. The Bella Arena is one of Northern Europe's largest and most sustainable exhibition and congress arenas, making it the perfect location for the most important matches of the season. Fans will be able to experience the venue themselves on 30 July, the final day of the FIFAe Nations Cup 2022 - tickets are available https://www.fifa.gg/c/cph22 Find out more about Bella Arena https://www.bellaarena.dk/en “Bella Group is pleased to welcome FIFAe and the coming pinnacle events to our new modern and sustainable venue, Bella Arena. We are excited to support the FIFAe tournaments on Danish grounds which enables us to showcase our venue and the city of Copenhagen as a Nordic hub for esports. Esports is a fast-growing community, and we are delighted to become a part of that community, with the most prestigious FIFAe tournaments of the year as the starting point for our journey as a trusted esports hospitality partner,” commented Kevin Thyge Helsinghof, Commercial Director, Bella Center Copenhagen and Bella Arena. FIFA has also unveiled premium audio technology company EPOS as a National Supporter of this year’s pinnacle competitions. The Danish company will become the Official Gaming Headsets, Streaming Microphones, and External Sound Cards National Supporter in Denmark for the three events and join FIFA’s ambition to provide the highest technical quality standards to all competitors as well as to the broadcast team. Their products will be featured prominently throughout each respective competition. Find out more about EPOS https://www.eposaudio.com/en/kr/gaming Maja Sand-Grimnitz, Director, Brand Management & Global Gaming Marketing at EPOS, said: "Being a Danish brand, supporting a large Danish event, we are excited to be a National Supporter for this year’s FIFAe events and joining forces with a global partner like FIFA. As we celebrate EPOS' 2-year anniversary since brand launch in 2020, we enjoy being able to couple this with a global event in Denmark, and we especially look forward to see our popular H6PRO Series activated in the arena by both FIFAe players, streamers and commentators." The FIFAe Finals, including the three pinnacle events, will take place from 14 to 30 July 2022, with players, clubs, and national teams looking to get their hands on exclusive pieces of silverware and eternal FIFA esports glory. Find out more about the event https://www.fifa.gg/c/fifae-finals-2022 *EA SPORTS is a trademark of Electronic Arts Inc.
Groups for FIFAe Finals 2022 confirmed
With the pinnacle event of the FIFAe season edges just one week away, the groups for the FIFAe Finals 2022 have been confirmed. Taking place at the Bella Arena in Copenhagen from 14 to 30 July 2022, the world’s best EA SPORTS™ FIFA 22 players, nations and clubs will compete for ultimate glory and one of three coveted trophies. 32 individual players will compete in the FIFAe World Cup 2022, 24 clubs in the FIFAe Club World Cup 2022, and 24 nations in the FIFAe Nations Cup 2022. All participants will compete for a total prize pool of USD 1.2 million in addition to the prize money earned during the qualification. The group assets for the respective competitions are available here. FIFAe World Cup 2022™ presented by EA SPORTS™ - 14 to 17 July To be crowned the individual world champion, players must challenge the world’s elite in a round-robin group stage with only the best four per group advancing. This is then followed by a knockout stage with only one player earning ultimate fame by becoming the FIFAe World Champion 2022. More information about the event is available here. Amongst the qualified players is former finalist Stefano ‘PINNA97' Pinna, Dutch wonderkid Levi de Weerd, local heroes ONEWAYCRAZYY, KLENKE, TEAMHAJJ01and FIFAe royalty such as TEKKZ and NICOLAS99FC. View all the qualified players on FIFA.GG here. FIFAe Club World Cup 2022™ presented by EA SPORTS™ - 20 to 23 July The participants for the pinnacle event for clubs representing their badge at the FIFAe Finals 2022 - the FIFAe Club World Cup - have been drawn into four groups of six, with each club playing each other twice in a round-robin 2v2 format. The top four of each group qualify for the single-elimination knockout phase. Reigning FIFAe Club World Champion Complexity Gaming will look to retain their title against teams like Sergio Agüero’s KRÜ esports, Ruud Gullit’s Team Gullit, esports powerhouses Fnatic and Excel, traditional clubs like Schalke 04 and many more teams. All qualified teams can be viewed here. FIFAe Nations Cup 2022™ presented by EA SPORTS™ - 27 to 30 July The FIFAe Finals will come to a spectacular end with the pinnacle event for national teams. 23 nations will join the hosting nation Denmark to compete in a 2v2 format for the pride of their country. The top four of each group will advance to the knockout stage and move one step closer to wave their flag on the biggest stage on 30 July. The final day provides fans the possibility to join the event for the first time. Tickets are available here. https://www.fifa.gg/c/cph22
Qualified nations for the FIFAe Nations Cup 2022 confirmed
Following a highly competitive season-long qualification process with a record-number of 84 nations competing, the 24 nations – including the hosting nation Denmark – for the FIFAe Nations Cup 2022™ presented by EA SPORTS™ have been confirmed following the final playoff round. From 27 to 30 July, the nations will be represented by up to three nominated players and will compete in a 2v2 format for the brand-new trophy and USD 400,000 in prize money. The FIFAe Nations Cup is the climax of the FIFAe Finals in Copenhagen and the ultimate place for the local and global community as the final day of the event presents an exclusive opportunity for fans to be there in-person. Tickets are available https://www.fifa.gg/c/cph22 The FIFAe Nations Series™ kicked off at a domestic level, with FIFA's member associations offering their communities to compete amongst each other and find the most competitive players within the country. 84 nations competed in this season’s FIFAe Nations Series, a rise of over 40% on last year. The top teams from the first qualification steps qualified for the FIFAe Nations Playoffs, where they earned their chance to qualify for the FIFAe Nations Cup 2022. Following the conclusion of the last playoff rounds, the 24 qualified nations are confirmed: More information about the qualification and the event is available now to view on FIFA.GG. Combining a 2v2 format with the chance to represent an entire nation gives the qualified players the opportunity to play alongside their teammates on the biggest stage of the season for their flag and national pride. Each nation has one substitute, making a total of three players per squad. Four groups of six nations will play each other in a round-robin format. The top four nations of every group qualify for the knockout stage, from the round-of-16 to the final. The draw for the competition’s group stage will take place on 4 July. Some of the world’s best players will wave their nation’s flag at the FIFAe Nations Cup 2022. The hosting nation Denmark will compete on home soil with the 16-year-old wonderkid Anders Vejrgang alongside Marcus Jorgensen and Fatih Üstün. Representing Argentina, Matias Bonanno, Nicolas Villalba and Yago Fawaz have dominated the South American Playoffs and will look to lift the trophy after coming in second place at the inaugural event in 2019. The champions of 2019 - France - were on the verge of missing out to qualify for this year’s event, but were able to claim the last ticket in Europe. With first time participants such as India, Singapore, United Arab Emirates as well established teams like Germany, England and Brazil, the FIFAe Nations Cup 2022 will be the perfect place to write history for all competing nations. The FIFAe Finals in their entirety will be streamed live on FIFAe’s Twitch and Facebook channels - and the FIFAe Nations Cup will take place live from July 27 to July 30. All results and livestreams will be available on FIFA.GG
Challengermode signs deal with KRAFTON, Inc. to host new grassroots PUBG Esports initiative
Challengermode, a leading global esports platform, today announced its partnership with KRAFTON, Inc. to be the official platform partner for the PUBG NextPro series - a tournament series giving grassroots esports players the chance to experience pro play in a professional esports setting. For the remainder of 2022, the best amateur PUBG: BATTLEGROUNDS (PUBG) PC gamers in Western Europe, the Middle East and North Africa will be able to prove themselves in weekly tournaments that will feed into monthly leaderboards with prizes. These week-by-week competitions give esports hopefuls the chance to play like the pros in a continuous competitive experience all on one centralized platform. This initiative will see KRAFTON, Inc. use Challengermode’s automated esports platform for the PUBG NextPro esports events - ensuring that competition at the grassroots level keeps up with the development seen across Western Europe, Middle East and North Africa for pro-level leagues and events. It will also bolster KRAFTON, Inc.’s efforts to expand the amateur playerbase of PUBG Esports after the transition of the title to free-to-play. Robin Svensson, Esports Partnerships Manager at Challengermode, said: “We’re delighted to bring KRAFTON, Inc’s grassroots PUBG initiative to life on Challengermode.Together with one of the most popular IPs in the world we are creating a bedrock ground for players looking to ascend to higher tiers of PUBG-endorsed tournaments, which aligns perfectly with Challengermode’s goal of making esports truly accessible for all. We look forward to working closely with KRAFTON, Inc. on this series of competitions and other collaborations in future” Erin Hughes, EMEA Esports Manager at KRAFTON, Inc. added: “Our main goal for this initiative is to inspire those who have recently taken up PUBG to take the plunge and embark on a new journey through the PUBG Esports ecosystem. Partnering with Challengermode has allowed us to create this grassroots competitive experience, and we look forward to working closely together over the coming months to make this tournament a success, attract new PUBG Esports fans and deliver something that players look forward to returning to again and again.” The new series of competitions will begin on June 1st, running throughout the year, concluding at the end of 2022. Players and teams interested in participating can find out more here: Link For more information please contact: firstname.lastname@example.org
Copenhagen to host first-ever FIFAe Finals in July
The brand-new FIFAe Finals will provide the stage to claim unrivalled glory at the single largest event ever hosted in FIFAe history - combining all three pinnacle events in one city. International stardom awaits as three world champions will be crowned after months of highly competitive qualifiers and tournaments across the globe. The FIFAe Finals will feature the FIFAe World Cup 2022™, FIFAe Club World Cup 2022™ and FIFAe Nations Cup 2022™, crowning the very-best player, club, and nation on EA SPORTS™ FIFA 22. The competitions will be played out over three consecutive weeks at the Bella Arena in Copenhagen: FIFAe World Cup 2022™ presented by EA SPORTS™ - 14 to 17 July FIFAe Club World Cup 2022™ presented by EA SPORTS™ - 20 to 23 July FIFAe Nations Cup 2022™ presented by EA SPORTS™ - 27 to 30 July This celebration of FIFAe will be held in the Danish capital at the end of the season, becoming the place to witness the best FIFA esports players showcase their skills to the world. By involving the local and global community, fans and players side-by-side will be able to experience the FIFAe culture. Whilst the entirety of the FIFAe Finals will be broadcast and streamed online, the final day of the FIFAe Nations Cup on 30 July will also be open to the public, providing fans with the chance to celebrate their heroes live in Copenhagen. Fans can buy tickets here and find out more about the event on FIFA.GG/CPH22. A collective prize pool of USD 1.2 million is up for grabs by the competing players, clubs, and nations at the FIFAe Finals in July, in addition to the prize money during qualification which will and has been distributed throughout the entire season. “FIFA’s main ambition is to provide the global football and gaming community with the biggest and most prestigious stage to showcase their skills. The FIFAe Finals will become the place for everyone to watch their heroes – or to become one at the pinnacle event of the year. This is the next development of FIFAe and the ultimate setting to create a long-lasting legacy of all participants,” said Adrian Rölli, Head of eFootball at FIFA. "Together with the Danish Football Association we are beyond excited to welcome the incredibly passionate community on-site at the FIFAe Finals” he added. A total of 84 countries participate in this year’s FIFAe Nations Series™ – an increase of over 40% compared to last year - with the best 23 nations joining the hosting nation Denmark at the FIFAe Nations Cup. In the FIFAe Club Series™, the best 24 clubs out of over 780 total teams will take centre stage in FIFAe’s biggest prize for organisations - the FIFAe Club World Cup. The best 32 individual players will put themselves to the test to claim ultimate fame at the FIFAe World Cup. “Esports is very popular in Denmark and in the rest of the world, where it continues to grow and develop. We are both happy and proud that the FIFAe Finals 2022 will take place in Denmark. Hopefully, it will be a fantastic event for both fans and players all over the world,” said Jakob Jensen, CEO of the Danish Football Association. Those who want to watch from home will be able to do so live on the FIFAe Twitch and Facebook channels as well as on FIFA.GG. Don’t miss the latest update on the spectacular event in July 2022; Follow FIFAe on Twitter, Instagram and Facebook. EA SPORTS is a trademark of Electronic Arts Inc.